Fallout 76 is set to launch in just over a month’s time, with a beta starting at the end of October. One major change to Bethesda’s normal development model which won’t be apparent in November is the way that they’re handling Fallout 76 post-launch. For the first time, all DLC for Fallout 76 will be free. The studio is adopting a new business model where they will use the revenue generated from selling cosmetic micro-transactions to fund DLC development. In fact, Todd Howard suggests that the game could receive very frequent content updates post-launch.
Todd Howard on Fallout 76 Post-Launch Support
A new interview with Todd Howard was recently published by Bethesda’s official YouTube account in France. The interview was originally filmed in July, but for some reason has not been released until now. In it, Howard talks about Fallout 76 and specifically talks about Bethesda’s plans for ongoing support post-launch; “One of the things that we really like about Fallout 76” he says; “is that we’ve built it so that we can support it on a month-to-month and week-to-week basis. So our plan is, this is the game, and we know based on our previous games that people are gonna play literally for years. So it’s something we’re gonna keep updating.
Howard also suggested that the studio could make changes to things like the multiplayer features post-launch based on player feedback. After all, this sort of game is a first for Bethesda. As such, they don’t necessarily know what to expect in terms of fan reactions. It’s good to see that Howard has an open mind when it comes to these sorts of changes; “And the way the whole system is built,” he explains; “connected, we can add things the players like more of, change parts of the game. And that part is really, really exciting for us: that we have the game that we’re launching, but then we also have the game that it’s gonna be a year from now and two years from now. And we’re gonna do that with the community, so that makes it extra great.”