We already know that the new Call of Duty video game will feature a battle royale mode called Blackout. What we don’t know yet is the size and playercount of Call of Duty: Black Ops 4 Blackout, even though we now get to learn that when the mode was first tested it was in a 12×12 mile map.
The news come from Game Director Dan Bunting , from an interview with Newsweek. In the interview he talked about what is new in Call of Duty: Black Ops 4 multiplayer mode and what Call of Duty: Black Ops 4 Blackout was like when it was first tested by the developers. Here’s the important part of his interview:
You’re playing a Call of Duty game, which is inherently going to be different. The gunplay, the way the weapons feel and movement feels is one of the best in the industry for the first-person shooter experience. It’s gonna feel like Call of Duty, which is good.
We have invested a huge amount of our development energy into those tools. They can basically paint terrain down in massive, massive spaces. We had a test map of 12 miles by 12 miles as the biggest space we were able to build and run.
We are always committed to 60 FPS for multiplayer experiences,” he said. “On top of that, when you have large spaces, you also have to have better streaming technology. So we also invested in our streaming technology to make sure that experience runs at 60 FPS.
Will we be able to see Call of Duty: Black Ops 4 Blackout being available in such a big map? Or will its size be smaller in order to make matches quicker and easier to adapt to? We shall know more about the new mode at E3 2018 in a week, where Treyarch and Activision will show fans the first gameplay footage of Call of Duty: Black Ops 4 Blackout.