The Cyberpunk 2077 setting is the Californian metropolis of Night City; a futuristic and densely-packed city-state controlled by powerful corporations. Fans got their first look at Night City in-game recently when CD Projekt Red released their first gameplay demo. Patrick Mills, the game’s Quest Designer, said in a recent interview that the setting feels like “a real city.”
Night City: The Cyberpunk 2077 Setting
CD Projekt Red has a history of creating impressive cities. The largest city in The Witcher 3: Wild Hunt was Novigrad, a huge free city in which much of the game’s second arc took place. Night City, on the other hand, is far larger and more detailed. It’s unknown if players will ever leave the confines of Night City during Cyberpunk 2077, but the vast majority of the game is expected to take place within it. Verticality is key to the setting, which features hundreds of high-rise buildings. As stated in the studio’s Frame-by-Frame Trailer Blog, the city’s richest inhabitants often live near the top of those towers, while the poorest live in the densely-packed tenements in the city’s shadows.
Patrick Mills, the Quest Designer at CD Projekt Red, recently spoke with DualShockers about the Cyberpunk 2077 setting. Asked how big the city is, he wasn’t able to provide an exact answer. However, he did state that; “Let me put it this way: when I drive around in Night City, it feels absolutely like a real city. It doesn’t feel like a city in miniature”. That’s easy to believe, given what appeared in the gameplay footage; Night City looks to be vast, and not just wide from end to end but also tall. Fans saw the interior of V’s apartment building, which was bustling with NPCs and is just one of the city’s many skyscrapers. Given that cars are the primary means of transportation, a significant change from The Witcher, it seems likely that Night City will dwarf cities like Novigrad from previous CD Projekt Red games.