Destiny 2: Bad Juju is Officially Here! Update 2.5.1.1 Patch Notes

Since the last update, we’ve been hearing about another OG Destiny exotic weapon coming to Destiny 2 – and it’s not Lumina (which was officially revealed with the Season of Opulence). There were several leaks about the weapon itself being Bad Juju. Destiny community actually data-mined Bad Juju’s Catalyst in the game that was added with the previous update.

Bad Juju is Finally Here!

Today, with Update 2.5.1.1, Bungie finally added Bad Juju in the game with its brand new Ornament available at Eververse (as always) to purchase with Silver. Take a look:

Destiny 2 Bad Juju

Bungie just pushed out yet another update for Destiny 2. Here are the patch notes:

Clans

  • Added clan XP rewards to the following:
    • Strikes launched from the Director
    • Black Armory forges
    • Escalation Protocol (requires completion of Level 7 and players must open the chest)
  • Rebalanced clan XP rewards
    • Raid: 2,000
    • Raid lair: 1,500
    • Nightfall: 1,000
    • Crucible: 500
    • Strikes: 500
    • Patrol: 250
    • Story: 250
    • Adventure: 250
    • Heroic adventure: 500
    • Forge: 500
    • Menagerie: 1,000
    • Reckoning: 
      • Tier 1: 500
      • Tier 2: 750
      • Tier 3: 1,000
    • Escalation Protocol: 750
    • Gambit: 500
    • Public events: 250
    • Blind Well: 250

Sandbox

  • Outbreak Perfected can no longer generate nanites when shooting immune targets
  • Fixed an issue where magazine size indicators didn’t display the proper arrows when changing magazine perks on some Machine Guns
  • Fixed an issue where the Sturm’s Accomplice perk would not reload Sidearms other than Drang or Drang (Baroque)
  • Fixed an issue where the Sturm’s Accomplice perk would play excessive reload audio on kill when paired with Drang or Drang (Baroque)
  • Fixed an issue where Season 5 Vanguard Pulse Rifle Nightshade wasn’t available after Season 5
  • Fixed an issue where 21% Delirium was gaining stacks of Killing Tally from shooting persistent destroyable objects

Menagerie

  • Players will no longer be able to use their Chalice to gain multiple rewards within the same Menagerie run
  • In the Gauntlet encounter of the Menagerie, only living players will be given credit for completing a lap
  • Fixed an issue where Werner’s weekly bounties no longer gave powerful rewards
  • Fixed an issue where Rune Bonus II for the Chalice was not always refunding a rune
  • Fixed an issue causing the chests on the Barge to reset on Sunday

General

  • Progress toward the “Platforms Spawned” objective of the Truth quest will no longer be reset on a fireteam wipe
  • Vex Oracles for the Mercury public event will now detonate appropriately when destroyed
  • Eater of Worlds Crystals guarding Argos have returned to their normal, larger size
  • Fixed an issue where some players could infinitely reset their Infamy rank
  • Players who are idle in too many Gambit matches will once again receive matchmaking suspensions
  • Fixed an issue where /join and /invite commands were not always working on PC
  • Fixed an issue preventing the Drifter/Vanguard Allegiance quest from progressing
    • Meat’s back on the menu, Guardians
  • Fixed an issue where waypoints persisted on Ikora and Drifter after completing the Allegiance quest

Rest in Piece, Menagerie chest cheese – you’ll be forever remembered in our hearts! Bungie announced last week that they will be patching the Menagerie’s chest cheese this week. Not only that, but they also said that players can use this exploit as much as they can to get desired weapon rolls before it’s patched. And, now it is!

Here is the blog post if you wish to read the full patch notes added in the update.