Destiny 2: Game-Breaking Glitch Allows You To Walk Through Walls

Every now and then, players discover random bugs and glitches in Destiny 2. Good thing is that Bungie doesn’t ban players who use glitches and exploits to gain an in-game advantage. Recently, one of the most controversial weapons in Destiny 2 – Telesto, was disabled (again) as it was allowing players to get their super abilities almost instantly. Now, a player has discovered any more game-breaking exploit that allows you to get past walls and push enemies off the ledge.

Destiny 2: Game-breaking Glitch Found

Destiny 2 Glitch

According to this Reddit user, this single glitch allows you to walk through walls and push enemies off the ledge. In Destiny 1, we used to push Atheon off the ledge in Vault of Glass raid. Now, it seems this glitch has found its place in Destiny 2. This exploit is tied to one of the new features that added with Shadowkeep – Finisher Moves. For this, you need to damage the enemy enough so you can finish it using a finisher. Here’s how you can do this glitch in Destiny 2: (according to Jewboy300)

Note: Keep in mind that this exploit can only be done on Hunters and Titans and you may also get banned by using this exploit. 

  • Log into your Titan or Hunter class.
  • Damage the enemy to low health. (low enough so you can apply finisher move)
  • Melee and press the Finisher key

That’s all you need to do in order to push enemies off the ground. Now, as for the Wall-Breaching exploit, here’s how the Reddit user has described it:

  • Pocket a finish.
  • Find a ledge.
  • Melee the ledge.
  • Kill yourself, then respawn out of the map.

Keep in mind that:

  • You can’t carry a Pocketed Finish through a loading zone.
  • After melee-ing the ledge, don’t touch the ground for more than a second before killing yourself.
  • You can’t respawn where you finished if there are enemies nearby.
  • If the original enemy dies, your Pocketed Finish disappears.

Destiny 2: Shadowkeep is now live on PlayStation 4, Xbox One and PC, released on October 1, 2019, and later in November on Google Stadia.