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Story here: https://twistedvoxel.com/canceled-tomb-raider-anniversary-remastered-leaked/ So it seems that there was a Tomb Raider Anniversary remaster that was in the works a while back, but unfortunately it got cancelled. But, it looks like some character and environment renders were recently leaked, showing what the game could have looked like. Supposedly the remaster was in the works as far back as 2019, but they wanted to merge this game with the game engine used in the most recent Tomb Raider games, but sadly was cancelled not much later in 2021. I would love to see them remake or remaster Anniversary, but that will probably be a ways off yet. What do you guys think?
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Commandos: Origins is a new real-time tactics game from the people at Claymore Game Studios. It's a sequel to the 1998 game Commandos: Behind Enemy Lines. It was revealed a while back at Gamescom, but just recently came out earlier this month. Has anyone here played it yet? Is it worth checking out?
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What's the best or worst hotel you've stayed in?
Osiris397 replied to killamch89's topic in General Chat
I've been wanting to visit Vietnam for years. A hostel stay with all that sounds perfect. -
I'm trying really hard to remember, if I remove the "sim racing" category from this, that would probably be the Death Stranding
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Torn by Natalie Imbruglia is one song title l have loved for a long time. I enjoy listening to it from time to time.
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Share a Song From the Album You're Listening to Right Now
Heatman replied to StaceyPowers's topic in Music
Ain't Enough by Real Boston Richey in his album Public Housing is what I'm currently listening to. -
I never get sick of listening to Your Love by Moses Bliss & Chandler Moore.
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T.I Blaze - Hope (Official Video) Feat. TML Vibez is another song that I can't stop listening to. It's a very vibing song.
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I'm currently listening to All The Love by Ayra Starr.
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Osiris397 reacted to a post in a topic: What's the best or worst hotel you've stayed in?
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Share a Song From the Album You're Listening to Right Now
killamch89 replied to StaceyPowers's topic in Music
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Wheelman - 8/10
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AOE2 and 3 are two of the few PC games where I still prefer to play the original rather than the remastered editions.
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killamch89 reacted to a post in a topic: what really old pc games do you still use
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what really old pc games do you still use
The Blackangel replied to Scorpion's topic in Gaming Forum
I have to concur with @killamch89 on AOE2. It's the best one in the entire series. But another one for me is Diablo II. Again, best one in the franchise. -
Playing a new soccer game in beta called Rematch and I'm having so much fun with it! I usually always end up being the one to provide assists for our team. In about three ranked matches in row, I ended up with 4 assists each time.
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Same here. I dislike the attention seeking on social media sites but others are addicted to it.
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Beyond visuals, many indie games deliver intricate narratives that demand discussion. Which indie game’s story complexities make you want to dissect it with friends? Perhaps Undertale’s moral branching, Return of the Obra Dinn’s deductive puzzles, or Night in the Woods’s character‑driven mysteries. What twists, themes, or unconventional structures stand out? Do you appreciate hidden endings, meta‑commentary, or real‑time player choices that affect the plot?
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Indie games often innovate with striking visuals to convey narrative depth. What indie game’s visual storytelling do you feel is as important as its written or spoken narrative? Think of titles like Ori and the Blind Forest with its watercolor backdrops, Journey’s minimalist sand dunes, or Hollow Knight’s gothic hand‑drawn environments. How do color palettes, silhouette design, and environmental details drive emotional engagement?
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User‑generated content has become a cornerstone of modern games, from level editors to sandbox building. How do you feel about the role of player creativity in shaping a game’s world? Explore titles like Minecraft, Dreams, or Super Mario Maker, where community creations redefine core experiences. What responsibilities do developers have in supporting creativity - robust tools, moderation, or co‑creation platforms? How does player‑driven world‑building influence longevity, monetization, and community engagement?
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Open‑world games increasingly rely on subtle cues and world design to tell stories without dialogue. How do you feel about the integration of environmental storytelling in open‑world games? Consider examples like Red Dead Redemption 2’s hidden graves, Horizon Zero Dawn’s ancient ruins, or The Witcher 3’s weather‑driven mood shifts. Discuss how props, landmarks, and NPC behaviors convey narrative context. Does this approach enhance immersion and player agency, or can it lead to ambiguity and missed story beats?
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Every gaming community has that one question that sparks the best debates. What’s your ultimate “gamer’s question” that you love asking to ignite a discussion about gaming? It could be genre‑defining (“2D vs. 3D platformers: which reigns supreme?”), design‑oriented (“Should games prioritize storytelling over mechanics?”), or nostalgia‑driven (“Which retro console would you resurrect?”)