I've been creating games since around 2002-2004 when I started trying different programming languages. I started out using DarkBASIC, which was better suited for 3D games, but eventually landed on Game Maker. I made a few 2D retro style games around 2004-2006, mostly for my own practice. As for what got me into game design, I think it's just the fact I am a creative person who needs different projects to do, and aside from graphical design and music production, it was another field I could express myself in. I also think I wanted to make my own games because of being a lifelong gamer. I've been playing computer games since as long as I can remember so it feels natural for me to also make my own games.
Around 2008-2009 I came up with the idea for ETHER, originally as a Wolfenstein 3D mod, an idea that never came to fruition as I ran into problems making custom music for the game.
Some years later I played MURI on PC and that inspired me to do ETHER as an oldschool EGA platformer instead as it reminded me of the games I grew up playing and I wanted to do the game as a tribute to my childhood.