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Showing content with the highest reputation on 02/22/2020 in all areas

  1. In Bioshock 1, there is a point where Fontaine says something to you about “nothing down here deserves to be saved.” From a moral standpoint, I think it’s fairly obvious the Little Sisters deserve to be saved. But do you think anything else in Rapture deserves to be saved? It’s easy for me to lean toward his misanthropy regarding the place. But judging from some interactions and recordings lying around the place, to me it seems like most of the populace were foolish albeit ordinary people who invested into a concept that wasn’t going to pan out. I suspect that at least some of them must have survived (I haven’t played Bioshock 2 yet) after the city went insane, and like Tannenbaum, may have evolved as human beings (in the way that truly matters). So I reckon Rapture might be worth saving. Plus, the place itself is a marvel, and surely such vision deserves to be spared and redirected toward something positive if possible. Did you feel Rapture had any redeeming qualities or possibilities?
    1 point
  2. *****SPOILERS BELOW.***** I finished my first playthrough of Bioshock 2 last night. Amazing game overall, and somewhat under recognized in my opinion. Some matters did confuse me though, in particular the ending. I don’t understand for sure what killed Delta. In fact, I’m not even sure if Delta died. My understanding of the situation is that once the bond between Delta and Eleanor was severed, if Delta were left untreated, he would either 1-lapse into a coma, or 2-go insane. By setting the explosives, I assume Lamb’s goal was to kill Delta on the instant. This would transport him to a Vita Chamber, where he would regenerate. But by then the sub would be on its way to the surface, and Persephone would be sinking into the depths where he’d ultimately die permanently. Instead, he survived and hung on long enough to reach the surface. What happened to him then? Did he have a delayed death from his injuries? Or was he slipping into a coma? If the latter, would Eleanor’s act in removing the ADAM have killed him? Or would he have remained comatose? At that rate, how did Eleanor plan to save him on the surface in the first place? I never was clear on that. I appreciate any light anyone can shed! @DylanC In particular, if you have any insights or theories, I'd love to hear them
    1 point
  3. gamerloop

    My respects

    Hi everyone, I'm new here. I work in the game industry for a couple of years now as a Product Manager. I joined here to talk more about the project I am starting. I Found that lately, the disconnect between the gaming communities and the game developers and publishers is hurtful for the industry. So I decided to try a new kind of community, for which the only goal is to communicate directly to small, medium and big companies. thegamerloop.com if you are curious. (I will also post somewhere else in the forum a shameless plug about it. I hope it won't frustrate too many of you!)
    1 point
  4. @Crazycrab is exactly right. Video Games have no affect on behavior with the exception of a child throwing a temper tantrum when told to shut the thing off. Gaming in no way makes a person violent. Why is it that people only want to pull this argument out of their ass? What about the games that teach children to be a better person? Don't they have the same place in the arguments against video games? Take This Link For Example. Where the hell is the argument now? VIDEO GAMES DO NOT, WILL NOT, AND CAN NOT MAKE YOU VIOLENT. THE VIOLENCE WAS THERE PRIOR TO ANY VIDEO GAME. Ted Bundy, Adolf Hitler, and Jack The Ripper didn't play video games.
    1 point
  5. Crazycrab

    Violent Games and Life

    NO!! Absolutely not! There have multiple studies that prove conclusively that there is no link between video games and violent behaviour and I'm completely sick of people that try to use video games as scapegoat.
    1 point
  6. Skipping it would be missing out. It is a solid game.
    1 point
  7. Actually, I thought Bioshock 2 was excellent (I just finished it). It lacks some of the "cleverness" of the first game, but the storyline is solid, the locations are cool, you learn a lot more about the history of Rapture--including insights into Bioshock 1, and there were a couple of gameplay elements I liked better as well. I would say it is my least favorite of the three games, but that still makes it an amazing game.
    1 point
  8. At its core, Rapture is a city that has fallen because of its Libertarian/Objectivist values and politics. The people at the heart of Rapture are the victims and were just "too free", if that makes sense. However, I don't think *all* the people there were evil and unworthy of saving. Most have simply descended into madness because of drug use, though. Tenenbaum is a good character IIRC. Furthermore, much like the Little Sisters, I'd say the Big Daddies deserved saving, too. They don't seem "evil" per se. Essentially, they're just doing their job as protectors.
    1 point
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