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Showing content with the highest reputation on 04/04/2020 in all areas

  1. I don't plan, I improvise. If I decide to do something it's entirely in the moment. i don't plan to do something 5 minutes from now, because I could be dead 3 minutes from now. So like I said, I don't plan. I improvise.
    1 point
  2. The Blackangel

    Book of Travelers

    It's an attractive game. My only complaint is that I wish the camera was closer to the characters.
    1 point
  3. Juneberry

    Ask the Berry

    Wow, that's a real toughie! I'm gonna have to say story. I may have times where I skip through cut-scenes when able, but I still consider the story the vitality of a game. If there's no story or interesting characters, I find the action kind of pointless. Then again, I mostly play RPGs and simulation games- but it might be because those are what I play that I think the story is so important. The actions of creating in a simulation game mean nothing if there's no at least basic plotline to help you understand why you're working on what you're working on.
    1 point
  4. I'm only excited if it can do backwards comp for the older systems. That's become a selling point for me.
    1 point
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