Gaming these days is full of loot boxes and micro-transactions. It seems most games need them these days, and I don't understand why. The whole point of games, is to unlock stuff, and gain more stuff as you go along. Yeah some games may still do this, but I hate it when loot boxes and micro-transactions are needed to get anywhere in game. Sometimes games force you to grind and grind just to get to a point, but you can pay $1 or more to increase your stats, or a "gold" lootbox with a possible chance of getting a special item. It's gambling as well when it comes down to it.
What do you guys think? I'm not a fan of them. If it's just for cosmetics purposes, sure whatever, but if it gives people an edge in the game, I don't agree with it. Maybe single player only for that at the very least.