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Most Complicated Moral System In A Video Game Series
StaceyPowers reacted to killamch89 for a topic
Having played a whole host of video games with various moral compasses, I'm always intrigued by the games with far more complicated systems than the stereotypical "good" or 'evil". The Elder Scrolls universe is a great example of this, while the Aedra are considered somewhat "benevolent" and the Daedric Prince "malevolent", it's not quite as simple as that. You have Daedric Princes such as Meridia who loathe undead creatures and unrighteous acts. Azura is another example, she has aided several mortals against other Daedric Princes. In reality, the deities have their reasons for what they do which is incomprehensible to the average mortal so they can't strictly adhere to the typical "good" and "evil" moral spectrum. What are your thoughts on this?1 point -
Game that feel like “home”
Peterlight reacted to StaceyPowers for a topic
This might sound weird, but are there video games that give you a feeling of “home” and safety? Like for me, I’ve been playing Quake III Arena since I was in high school, so in a way, those maps have been the only completely static, consistent “places” in my life over all that time. So, they feel like home.1 point -
Thank you and Happy New Year to our core members
StaceyPowers reacted to The Blackangel for a topic
There's one person who wasn't mentioned in the list. @DC Thank you for creating and running a forum for gamers to come together and discuss all areas of gaming. From retro/classic gaming to current gen, mobile, and PC gaming. We wouldn't be here if it wasn't for you. So many of us would be completely out of the loop on things if it wasn't for VGR and the work you do. Hell I personally wouldn't even know what the PS5 and Xbox X/S look like. Assuming I knew that they had been released. So many of us have been introduced to games we otherwise wouldn't have known about. We have been able to broaden our horizons here at VGR. And it's thanks to you.1 point -
Last Game Played
DC reacted to Peterlight for a topic
I played FIFA 21 just few hours ago with my only friend and scored me 8-1 at first, 5-2 at second and to crown it all, he scored 5-0 in the first half then it in the second he added another 7 making it 12-0. Cmon, don't blame me, I know I suck at football, but I did killed him a survivor mode on Halo.lol1 point -
Most cowardly video game character moments
StaceyPowers reacted to Withywarlock for a topic
In what must have been a shocking revelation at the time, Overseer Jacoren in Fallout: A Post Nuclear Roleplaying Game refuses to give the Vault Dweller the recognition and respect they deserve. While I can understand the Overseer's complaints, his dismissive attitude tells me he was trying to save his own rear more than his fellows. Still, had it not been for Overseer Jacoren's choice, Fallout 2 would've looked very different. Apologies for the vaguery, I'm unsure how to hide spoilers via formatting if such a thing is possible.1 point -
Transferring PS4 files to PS5
StaceyPowers reacted to Kane99 for a topic
I believe it depends on the publishers/devs making it possible to port the save over. I know some games are offering a feature to port your saves, but I don't know if all saves will. But, I suspect the cloud saves will be usable on both.1 point -
Transferring PS4 files to PS5
StaceyPowers reacted to The Blackangel for a topic
@StaceyPowers made a post about transferring PS3 files to a PS5. It got me wondering about the same thing but slightly Being that the PS5 is fully reverse compatible with PS4, would it be possible to just move files from the PS4 straight to the PS5? Like through an external hard drive type thing? The same way you would with a thumb drive or microSD card? I'm curious because at some point in a few years I wouldn't mind getting one, but I don't want to lose all the files I have on my PS4.1 point -
Games that do ominous foreboding well
StaceyPowers reacted to Withywarlock for a topic
The demos of Bioshock and F.E.A.R: First Encounter Assault Recon made me the most excited for a horror game I've ever been, and likely ever will be. Nothing has come close to the slow build of tension and spine-tingling fear than those two on the Xbox 360. That said, I'm currently enjoying Call of Cthulu (2018) and have to say I'm loving it!1 point -
Most Complicated Moral System In A Video Game Series
killamch89 reacted to Withywarlock for a topic
I think the most complicated morality system is the one that isn't expressly intended to be about morality. Take a city management game like Tropico 4 - you've no moral obligation or mechanical reason beyond your citizens' joy to provide each of your people with mansions, which is possible but incredibly energy consuming and requires a lot of money. It's far cheaper to provide them with lower quality tenements, charge little rent and transfer the costs to funding your more expensive greener energy. I realised by the 7th mission I could better spend the money on pollution reducing techniques on industry, make more money and ultimately beat the game faster rather than try to build paradise on Earth each mission. While Dragon Age: Origins has very basic moral choices, they're still not labelled as good and bad ones all the same. Even intimidation, often seen as the "bad" option is something that can spare a life that would be unfair to take. So when a game hides the morality, I'm fine with it as long as the consequences are clear (full sentences, not dialogue wheels; voice acting and text are not mutually exclusive). If it has to be a system rather than a feeling the game gives me, then I like Fallout: New Vegas' system of reputation. Where karma still exists from Fallout 3, it has nowhere near the prominence it did before and instead your reputation with each faction lies on a broad spectrum of good and bad. It's one of the few games that is forgiving of you doing both good and bad things to the same people. Each faction has the ability to do good but is brought down by a single flaw: the NCR's inherent problem is corruption and ineptitude; Caesar's Legion (the least "grey" of all the players)'s inherent problem is the cult of personality; the Brotherhood of Steel's inherent problem is rigidity and internal strife; House's inherent problem is the inability to live beyond his fraction of the Mojave. You will do saintly and obscene things for each of these factions, and they will do saintly and obscene things in return. Even the Legion allows certain peoples a sporting chance to flee its havoc.1 point -
KFC's KFConsole Is Real: Secret Ingredient Is Intel Silicon
skyfire reacted to The Blackangel for a topic
Imagine all the grease you would have to clean out of it just to get the damn thing to run without catching fire.1 point -
Mafia 2, the orchestral plays, and the main character starts telling about his childhood and how he got into his current situation, cutscenes in that game should be a separated film to be honest1 point
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Warframe Profile: LAVOS
Withywarlock reacted to skyfire for a topic
There is new update with the warframe for those who are playing. The event will unlock the lavos. This event is PC only as of now with focus on mech frame release during the event. You can check out the update. https://www.youtube.com/watch?v=4y44648sV_81 point -
Transferring Dragon Age Inquisition save from PS3 to PS5?
StaceyPowers reacted to killamch89 for a topic
There are a few videos on YouTube about that so you could give it a try and see what happens.1 point -
Games that do ominous foreboding well
StaceyPowers reacted to Shole for a topic
I think most of the Bioshock games did an excellent job with it. I can't really think of any other game that got me like that except Nightmare Creatures, but that's a really old game and if I play it now it's more funny than creepy. To be honest I think minecraft does a good job with their music. I vividly remember the first night in the block world, I actually got chills. Sound does make a lot of the games stand out in that way.1 point -
Heroes vs. anti-heroes: which do you prefer?
StaceyPowers reacted to Withywarlock for a topic
I think what you say here and go on to say in your next paragraph is a fair assessment. I brought up the selfishness (again, survival if boiled down to its most raw substance) as an additional angle to the heroic/cowardly spectrum, like I typically do law and chaos to the debate of good and evil. Joel can be considered heroic for saving a life at the risk of his own, and that was likely the intent because it makes for a more dramatic story. Much as I disliked Joel's actions and wouldn't call him a hero, I can't call him a coward for the aforementioned risk of life and limb. Plus he's a human with limited time to act; logic doesn't fare well in such circumstances. To quote Willow from Buffy the Vampire Slayer, "love makes you do the wacky." My apologies, I meant the latter. I feel as though fighting 'evil with evil', in the sense of Lawful Evil versus Chaotic evil, or Chaotic Good versus Lawful Evil is a much more interesting story than Lawful and Chaotic good fighting one another. But even while I use those terms liberally they're still only archetypes and still require competent writers to flesh those roles out, or add their own perceptions to them as you do. ^^1 point -
Games that have helped you understand human nature
StaceyPowers reacted to Reality vs Adventure for a topic
Innocence is that natural instinct until we are plagued by ideologies and the environment around us. You are right that a hero is in the 'eye of the beholder' meaning even villains can be someone's hero. Just like someone who thinks they are a patriot but wants to enslave others, or a rebel that's wants genocide, or a hero that fights for pro slavery, a hero I refer to as being one has to uphold integrity and morality. And who am I to say what that is? Exactly My point is, I think that siding with a criminal in a game shows that being a criminal doesn't mean they are automatically cut off from having the capacity in heroism. Would it forgive the things a criminal does if he does something heroic? Probably not, but you have to weigh it in at least. But if a criminal could still have potential heroism in them, then someone upholding the law could pervert heroism. I guess we really don't know until a situation arises that clearly divides us into being either a coward, hero, or villain. Those three characteristics are probably in all of us interchangeably depending on what situation we find ourselves in. But a villain in attack mode is way more obvious. Choices you make in the game could also define your character a little more too. I remember in True Crime Streets of LA you are a cop that chooses whether to be a good cop or bad cop. Lines are easily crossed. Referring to The Walking Dead again, one of the characters was on his way to prison for murder when it all happened, and he became such a lovable character. So our human nature can turn, whatever direction that is. I guess nothing is set in stone. But when we need some good, heroes will rise. I won't judge if they happen to be a criminal.1 point -
I'm a fan of the Idea that many developers have done and that's force cheaters to only play with each other. It's karmac by showing these annoying twit's what it's like to play with them, keeps them away from legitimate players and developers don't have to deal with assholes on Reddit drumming up a "controversy" by being "unfairly banned", when in 95% of cases it is 100% justified. So you see, everybody wins.1 point
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Persona 5 already a Masterpiece, but with Royal my life is COMPLETE! We are very lucky able to play one of the BEST RPG in the world of all time. Everyone who plays video games MUST PLAY THIS MASTERPIECE1 point
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The Official Winter Soltice VGR Celebration Thread
killamch89 reacted to The Blackangel for a topic
My xmas dinner was a can of corn.0 points