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Showing content with the highest reputation on 02/07/2021 in all areas

  1. Deal expired, locking thread The base game is on discount, it is really worth it.
    2 points
  2. These days every major game has some sort of data collection built into them that analyses and sends information on your playing habits and in game choices back to the developer. How do you feel about this? I have to say I don't mind it if it is used to bettering games. I look at it as if a poll or questionnaire that you constantly fill. But there are also very bad examples. Like recently when a developer used this data to publicly shame gamers for their in-game choices. This is unacceptable. This is like the chef coming out of the kitchen in a restaurant and slapping the client in the face for ordering two courses that don't match in the opinion of the chef.
    1 point
  3. To quote one of the characters from the exact game in which I achieved 100 percent; "If I recall correctly..." Enchanted arms for the Xbox 360 (when i had the 360 of course). In 2006 when the game was released there wasn't a fan following of the game and I was one of the few who took interest in the game so I got the game and spent a lot of time going the distance. Years later the game has a fan following and the game seems to be more rare these days as well. Getting 100% in this game was such a cool experience that i went and got the ps3 version once i moved to ps3 system. I believe the ps3 version does not have trophies because of the release period of the game so i treasure the 360 experience I had with achievements. I recommend it. By the way there's a neat stat about the game yet it doesn't really matter so it's cool either way; you can achieve 999 levels but you don't need it--how bout that? hehehe. So yeah; my 100% game "Enchanted arms".
    1 point
  4. I think subscription wise microsoft xbox pass is winning for this reason. I guess we have to check out how it may work in that case. so far I have realized that google is pretty bad at subscription.
    1 point
  5. michaelwilson

    Newbie.

    Hi guys! I'm new to this forum. I was reading you for like 1.5 year as non-member and finally decided to sign up. I like playing games and playing it from deep childhood, so would be happy to share my experience and to know some new from forum :)
    1 point
  6. Except they ask full price and a subscription fee for what constitutes as basically renting games. No, they'd need to completely rework their sales model for it to be commercially viable.
    1 point
  7. Not necessarily. If they can offer the same games as other platforms, but at a cheaper price, they have a chance. But it has hurt them a lot for closing their first party studio down. What could help them, is getting studios to produce games that work great on the platform. I say let them go at it, make games and see what comes of it. Maybe Google can find new studios to invest in doing it this way.
    1 point
  8. Telemetry, my dear Watson. Sorry, couldn't resist. I think actual user data can be significantly more useful than feedback forums for bettering games. Seeing kill stats, achievements, and other milestones can provide much more to developers than subjective experience relayed during a heated forum discussion. However, data isn't entirely reliable as achievements can be doctored by cheat engines and exploits, and anti-cheat can be bypassed or outright destroyed. I concur. One such example is with Mr. John Ebenger, formerly of Mass Effect, said that only ~8% of users went into the Renegade content which they "put a lot of work into the [...] content too :(". If the intent was to shame it backfired, because statistically most people don't like being nasty even in video games and this isn't going to help. However I still found the statistic interesting all the same, and wouldn't have known that if not for them stating such on Twitter. But then don't try to guilt trip people into using the Renegade system; instead make a better system. One thing I enjoy is in episodic games you're often shown the choices players made, which sort of gives away that most choices don't matter. In Sherlock Holmes: Crimes & Punishment you can see the player stats at the end of each chapter, and they're suspiciously skewed to look exactly like my results which came from a guide for easy achievements. Hmm.... Developers and publishers must be prepared to accept that they can't know how good their game is until they release it into the wild. That goes for Atlus flagging Persona streams and Let's Plays incorrectly for copyright claims due to spoilers. That goes for Ubisoft having review scores updated after microtransactions are added. And that goes for BioWare for not seperating morality from social attitude in Mass Effect. By all means they can collect data, but they can't complain when the data goes against their expectations. Ours is a fickle demographic, and is all the better for it. I don't think we can escape data collection without turning off our internet, changing our phone numbers and directly addressing our mailing lists, but we can do more to be wary of it, and I believe there can be fights for legislation over what data is harvested, how and with what consent from customers. ^^
    1 point
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