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Showing content with the highest reputation on 03/31/2023 in all areas

  1. Whilst the limitations imposed om modding on the PS4 version of the game are a problem, a positive consequence is that mads on PS4 aren't complex and thus don't tax on the system too much and there isn't much to go wrong. There should be no issue with loading an older save file after installing new mods, but be aware of is that if you load a save file that included a mod you no longer have installed, there can be problems. If it's a mod that adds a certain item (like the increase carry weight ring I brough up earlier), that item will no longer exist. So if you disable or uninstall that increase carry weight ring mod then load a save whare you had it equipped, you'll be stuck in the overnumbered position because the ring is no longer in you inventory. Be especially careful if you install mods that add new buildings or environments in the game becasue if you remove those mods then load a save whare you are in those said environments, the game probably won't load properly. I have used faster levelling mods before and they are what they are. It's a personal choice whether or not to use them as you might feel you level up too slowly in the vanilla game, but I from experience this can be a double edged sword. Some skills can get, lets say, "left behind" very easily and you might fnd some parts of the game a stuggle because of it. I have no experience of mod organizers on console, but on PC load order isn't really about loading the bigger mods first, it's more about what mods take priority. For example, if you installed a mod that alters the colour of the game's leather armour, but also a separate mod that changes the texture of the leather armour, you may have to load the two mods in a specific order for them to work in tandem. Again, I'm speaking from experience on PC, but I think it will be the same on console, priority mods get loaded after lower priority ones and will appear nearer the bottom of the list, not the top. Mod managers are generally pretty good at helping you load your mods in the correct order, so trust what the organiser is suggesting to you and you should be fine. Most modders will state in the description whether a mod should be placed before or after other mods in the load order, so read the descriptions fully every time to check.
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  2. 😐😑😐 >brain melting and leaking out of ears< 😐😑😐
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  3. I'm playing the Special Edition Version of Skyrim on PC, so the mods I'm linking to are the mods compatible with that version of the game. Most important and the first mod anyone should install is the Skyrim Script Extender. It's a mod that creates an alternate executable file for the game that gives the player, as well as external files and applications, access to Console Commands and script editing. Most mods other than the simplest mods on PC need this to work. To install, select the appropriate file form the link I gave you, and download the file. Next move the file to your Skyrim folder on you PC (usually found under Program Files (x86)/Steam/steamapps/common, I would show a screenshot, but my Skyrim folder is installed in a different location to the default) then using an archive access app, such as 7-Zip, extract the folder into your Skyrim folder. Once that's done, your Skyrim folder should look something like this; As the cursors tell you, you now have a different .exe file to use to start the game. In that screenshot there is also a shortcut I created to that file that I eventfully copied to my desktop, a good thing to do to ensure so you don't get the Script Extender executable file mixed up with the standard one. The next thing you need to do is download the Vortex Mod Manager and create an account to start using nexus mods. The process is fairly straight forward and there's plenty of tips and videos online to help tech yourself how to use VMM, but I'll obviously help out as best I can if you need help with a specific problem. We (The VGR community) will obviously be try to assist yourself and anyone else as best we can with trying to install mods, so feel free to ask any and all questions you have. There are no stupid questions nor problem too small. Now onto the question you asked about the images. The first image is of a player home mod called Sjel Blad Castle and it's pretty self explanatory, It's a massive, beautiful fully equiped and furnished player home complete with followers, displays and convenience features such as a teleport system to help you move around the place and an auto-sort system for you inventory. The others are just an illustration of some of the enhanced visuals mods I've installed. They basically replace some of the textures and effects that are in the game with other textures and effects created by other people other than the game dev's. A mixture of Realistic Lighting, Realistic Water, This Cites overhaul, This OTHER Cities overhaul, 3D Trees and Plants, Trees in Cities and a Flora Overhaul. They may be more at work than just those, but those are some of the good ones. I've installed other mods to improve the gameplay and immersion such as Rich Merchants so one doesn't have to wonder to town after town to sell of swag, a First Person Perspective overhaul that has the actions as they are in third person mode display in first person (This mod is great, but it does take some getting used to as by default the primary weapon is on the left with secondary on the right, but while dual wielding as I like to do, the weapons look like they've swapped around) mods that add Better NPC AI, Better Follower AI, more Jewellery, Weapons and Armour options to the game. There's other things like new followers, questlines, character creation mods and alternate face/body textures, but let's not get ahead of ourselves, I think I may have offered enough for now. Like i said previously, please ask if there's something you want to know
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