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Showing content with the highest reputation on 07/03/2023 in all areas

  1. That, right there, is the problem with people taking issue with inclusion. The problem for a lot of people isn't so much prejudice as much as it selfishness. Yes, maybe characters being on the spectrum doesn't matter to you (I've never taken much stock in anyone who says that on the back of complaining about it for reasons I'll explain in moment), but think about what it means to people who have been, and in many ways still are, under attack and have had this world constantly try to tell them that how they are is some way wrong. Inclusion actually benefits somebody and make them feel like they belong and are right to feel how feel abouts themselves, that they can be comfortable in thier skin. If that truly means nothing to you, why even complain about it? I've said if before, but I'll say it again, good fiction reflects reality, that's how it connects to our real emotions and relates to our experiences. Nobody only has an issue with LGBTQAI+ representation in fiction, they have a problem with it being represented in reality. LGBTQAI+ representation in not an agenda, it's not politics, it's just life. People use the politics and agenda excuses because they don't want to face thier prejudices. That's why I don't take much stock in people who complain about LGBTQAI+ representation (or any other kind of inclusion, for that matter) in fiction and say they don't care and it doesn't bother them because if that was true they wouldn't have felt the need to complain about it in the first place. Non-factors produce a non-reaction. Analysing and discussing character representation, including thier orientation, that's a fair conversation to have, but there's a difference between that and complaining about it.
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  2. Maybe in the case of RE8 they tried to add too much and branch out a bit. There is some serious scariness in simplicity like in RE7 it scared the holy mackerels out of me when the infected humans pop out and chase me. And that creepy old lady in the chair always having her head follow you. One thing all humans share is fear of other humans or a monster inside a human body. That messes me up. Other types of non human monsters may scare some people but not others. That's why adding an assortment of monsters is a gamble. Diverse monsters is good of course because it adds lore, but it's still a gamble. There is something so natural when we look at a person, we are left to the fear of our imaginations. That simplicity has created some of the best movies ever made as well as games. And that's a big reason why I love survival horror and psychological horror, with Bloober Team being my favorite. They definitely found their niche. If they branch out more mainstream, I still have confidence they would make some great games. Remaking games is gonna happen. It's a win win because we get to relive classics for a new generation and they get to profit using an old blueprint. That will never change. There is a lot of talent out there and I'm honestly impressed by many developers of all types of genres. It's just that they have to listen to where the market is and right now the apocalypse style games owns it. And I believe The Last of Us series has peaked that genre and set the standards so high that it may have intimidated that genre lol. I personally would love to see an Evil Within 3. I can't imagine how awesome that would be. Cool you mentioned Days Gone. I enjoyed that game and it really needs a sequel. There is a petition for Sony to make a Days Gone 2. There is a discussion about it here:
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