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Showing content with the highest reputation on 01/28/2025 in all areas

  1. If rumors are to be believed Playstation has squandered over a BILLION DOLLARS on games the Playstation gaming community would have essentially viewed radioactive if released at any point in the last 7-8 years, but there's a lot more to this and the long history of failure with GAAS. There is no successful live services sector of gaming there’s a handful of successful games (and that’s being generous.) It’s been the case that the few successful service games are outnumbered by the unsuccessful ones by exponential factors since well before Sony sent itself careening into failure with it’s ill-advised live service agenda, hence the need for all their public defending of live-service…the cloak and dagger organizational “streamlining” and railroading of certain executives that most certainly would not have gone along with it. Consider a single minuscule VR case of a failed live service PSVR game almost fully funded by PlayStation, Megalith. The game looked good, it was polished butch had few levels, playable characters and enemies. Initially it attracted players, however before the end of it as I recall the rancor the few fans had for the openly greedy publishers/devs in their discord left every one bitter and eroded the user base to zero in like under a week from what I could tell. That was 5-6 years ago and a drop in the bucket. Disruptive games went on to build Godfall and relatively recently announce significant layoffs. One larger industry long term problem with these GAAS games as a a games initiative, not only is that once the franchise is built exclusively as a GAAS product that runs it’s course the publisher typically kills it and the game vanishes like it never existed, but also it will NEVER be able to come back, like Overwatch. Blizzard learned the hard way with Overwatch 2. Beyond that industry wide irreparable and ultimately fatal reputational harm to ANY FRANCHISE THAT REMOTELY LOOKS OR PLAYS LIKE IT is also doomed because of the player perception of GAAS as predatory. Sony’s wasted $300M-$400M on Concord plus other recently canceled GAAS attest to that. Consider that the Overwatch Beta, a product that wasn’t yet made available to the public won GOTY in 2016…9 years ago. Uncharted 4 was also a nominee. Overwatch is a worthless franchise and Activision will never be able rejuvenate, they will never be able to build spin-offs from it, Overwatch will never be a trans media product. All of these things that will never happen with Overwatch will and are happening with Uncharted and it will continue to generate hundreds of millions if not billions of dollars in revenue for Sony going far into the future. This franchise erosion aspect of GAAS is a problem for which there will likely be many business case studies made in the future around the question of whether the short term success of the one in a million GAAS game success is worth any investment to any party involved.
    1 point
  2. Let’s leave the water temple out of this one. What is/was the hardest task you ever did in OoT? Was it collecting the tunics from the free side? Getting Epona? Or was it sneaking past the guards to meet Zelda? For me, it was the final part of the trading game to get the Big Goron sword. Getting from Lake Hylia to the top of Death Mountain was a pain. Even with Epona. In the 4 minutes given to do it, you have to exit the goofy lake guy’s house, jump on Epona, race across Hyrule field, run through Kakariko village, get to the vertical climb, take the time to kill the tektites on each ledge, make it to the Goron on top of the mountain and speak to him to finish it all. When you get to the top, he’ll use the eyedrops you brought him, and get set to work fixing the broken blade you brought him. While we’re talking about difficult tasks, has anyone ever actually beaten the shooting games, or followed Dampe through his grave in less than a minute? I’ve been playing this game since it dropped, but I’ve never been able to do it.
    1 point
  3. Anders

    Last Game Played

    Damn, 4TB of storage on the Steam Deck is pretty sick! I got a 1TB SSD in mine along with a 512gb SD card. I've been playing quite a few games this weekend. I played through all of Firewatch, and I really enjoyed it. I've had it in my steam library for years but have never played it, so I decided to finally start playing it on my Steam Deck. It was a pretty short experience, I'd say I spent about 5 hours on, which is kind of perfect for a game like this if you ask me. I also picked up a few games on a Steam sale, so I've been playing a bit of Diablo 4 and Tiny Terry's Turbo Trip. Diablo 4 is just perfect for the Steam Deck. I've played it on Xbox, but it was totally worth buying again to play on the deck. Tiny Terry's Turbo Trip is a pretty charming indie game, it reminds me a lot of The Simpsons: Hit & Run, which is one of my all time favorite games. In addition, I've also started playing Like A Dragon: Infinite Wealth on the Xbox. I'm a few hours in, and just arrived in Hawaii. I do like it so far, but I'm kind of surprised by just how much of the game is cutscenes instead of gameplay. My only previous experience with the Yakuza/Like A Dragon-series is a few hours of the last game, Yakuza: Like A Dragon. I've heard that Infinite Wealth is one of the best games of 2024, so I though I would give it a shot.
    1 point
  4. I would love have to seen more of Alf. Green blood, eats cats, and cynical as hell. I loved the show. I had the entire series on DVD, but one of our dogs got ahold of it, so I have to get a new copy. But since it ended in the 80’s, don’t want it getting revived. The attitude in Hollywood is completely different than it was in the 80’s, which means that all they would do is completely fuck it up.
    1 point
  5. A mohawk. It was an idiotic decision. A woman with a Mohawk?🤢🤮 My hair will stay long forever.
    1 point
  6. This is one of my mom's favorite bands. She loves listening to "THE WEIGHT". It's through her that I even know of their music.
    1 point
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