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Everything posted by StaceyPowers
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In most online RPGs I’ve played or heard about, RP is very much on a casual “if you want to” basis, not strictly enforced. And most players are pretty casual about it, if they bother at all. On a scale of 1 to 10 where 10 is RP strictly enforced and 1 is like “not at all,” I usually prefer environments which are around a 7-9. Do you all like to RP? If so, do you get into it a lot, or prefer to spend most of your time in MMOs partly or totally OOC? Or do you just prefer to avoid interaction and spend time on your own?
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Have you ever played a game which was genuinely bizarre, like in a "what did I just play" kind of way? What game, and what made it weird?
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Did you ever play a video game with a mind-bending plot twist? If so, what was it? Spoilers okay.
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I've actually never rage-quit during a gaming session. If anything, I tend to get all the more obsessive about beating something when it's driving me crazy (to the point where if I have to step away, I just keep trying to beat it in my head, even in my sleep). That being said, do you rage-quit? If so, what was your most frustrating/dramatic rage-quit ever?
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It's where entire games are text-based inputs/outputs. Like you read a description of a room, then you type "northwest" to walk "northwest" to another room, and so forth.
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Have you ever learned any real-world skills from playing games? I’ve learned a couple. -Playing MMOs taught me a lot of people skills. -I learned how to type ridiculously fast playing MUDs when I was younger. Both of the above have helped me with school first, and later work. What about the rest of you?
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Anyone have any amazing screen grabs to share from any video games?
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When I was growing up, I was huge into video games, but went through a time where I didn't have the time/money after graduating to play much. But now that I have a PS3, I game even more than I did when I was young. Just curious how the habits of adult gamers here have evolved over your lifetimes. Do you game more or less than you used to?
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Anyone here enjoy text-based games? Like MUDs, old Infocom single-player games, etc.
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Pickpocketing is the hardest skill for me to develop in Skyrim. I have a hard time understanding what factors modify the percentage chances. Like there’s this diamond I’m supposed to steal, and it said 1% chance at first. I have levelled up picpocketing a number of times, and the chance was as high as 17% at one point, but now it’s back down to 4%. Anyone have any light to shed or tips to share?
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Thanks! More to check out :)
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How Do the Infected Not Starve to Death in the Last of Us?
StaceyPowers replied to StaceyPowers's topic in Video Games
Yeah, I have no idea how I missed this on my first playthrough. I'm guessing now that I'm on the lookout for it, I'll probably notice it everywhere, lol. -
Humor in a lot of video games falls flat for me, and some video games have almost no sense of humor at all. In fact, for me, nothing has really equaled the odd sense of humor featured in the Zork games (old text-based PC games with a few graphical games that followed, for those who weren't around back in the dark ages). What games do you think have the best sense of humor?
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What was your worst-ever experience of losing progress in a game because of corruption, bugs, a lack of backup saves, etc? For me, it was playing Return to Zork on PC back in the 90s. Somehow, I managed to lose an item irrevocably which was absolutely critical to progressing the plot, and only discovered this after weeks of play. I had no earlier save points, so I literally had to start over again from the beginning. Modern games tend to avoid walking players inadvertently into traps like this thankfully, but I've still run into some catastrophic glitches. Thankfully, I learned my lesson about saves with RTZ =D Any stories to share?
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It does! Thank you! :)
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Are there any games that you play more or less continuously? For example, I've literally been playing Skyrim since I got it over two years ago, and not because I haven't completed most of the quests. I just find it so relaxing each night that I don't want to stop playing it for any real length of time. So I have two play-throughs going on right now and will soon start a third.
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I still play UT 2004 too :)
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How Do the Infected Not Starve to Death in the Last of Us?
StaceyPowers replied to StaceyPowers's topic in Video Games
On a playthrough I did catch a couple of them eating a corpse, so yes--I can confirm that they are eating the dead. -
I think video games are a great lens through which to ask challenging moral questions—especially those which put the player in a position of needing to make a complex moral choice (sometimes where there is no clear “right” answer). For me, so far I’ve gotten the most out of Dragon Age: Origins in this respect. Oftentimes the “right” choice seemed simple enough to me, but the hard part was following through knowing that my party members would be angry with me. What games have challenged your moral assumptions, or helped you gain perspective on moral choices in some way?
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Quick and simple question. Does anyone here play Quake III Arena? It’s still my favorite FPS.
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A huge part of most survival games is budgeting resources. I’m curious, is this something most people here enjoy, or find stressful? For me, it seems to range a great deal. I found it anxiety-inducing in The Last of Us, but it was also a big part of what I found appealing in the game, because it pushed me to be creative. I also liked it in the Dead Money DLC I played recently in Fallout NV. But I never bring myself to turn on survival mode in NV for some reason—I guess because I usually play that game to relax, and budgeting resources would force me to hurry around when I want to take my time.
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When you play a video game, by default, what do you tend to end up picking as far as skills/fighting style/weapons? For me, it depends largely on the mechanics. Generally speaking though, I openly admit to being a terrible aim, so I generally avoid ranged combat and opt for close-range shooting or melee fighting. I tend to avoid mage classes too because I find them annoyingly complex on first glance, and then end up regretting it later when I realize they look like fun. The only exception on the ranged fighting thing is Fallout games. The VATS system makes sniping ridiculously efficient.
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I have actually played like zero party games ever, but some of my friends talk about them (or co-op games which might work as party gams) a lot. Anyone have any favorites?
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I'm rather sad/embarrassed to say I know next to nothing about the world of indie games and developers. Does anyone here have any cool indie games that they recommend? I'm on PS3, but I'm curious about all your recommendations for any system.
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I mentioned before in another post it's been ages since I've played an MMO, but it seems like most of what is big right now doesn't really fit my bill. Anyway, it made me curious what most of you look for in an MMO? What is most important to you? The skill/guild/class system? RP elements? The world design? The player base? How the game is run by the administration? The economy?