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Everything posted by StaceyPowers
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I have found even Bethesda’s explanation of what is and is not free right now to celebrate the anniversary of Skyrim unclear. So, here is what is free if you own Skyrim SE: Upgrade from previous gen to current gen Certain creation club content, i.e. fishing and a few others Everything updates automatically, except for horse armor, which you need to go in and manually “purchase” (for free).
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I was trying to purchase an item marked as free in Skyrim Creation Club, and it froze each time I tried to click on “buy.” Anyone know what is wrong with it?
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Do you use voice chat while gaming? Do you go with voice chat features included in games, or third party apps?
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I much prefer quality over quantity. Your reviews are far more thoughtful and insightful than most, and feature amazing breadth and depth.
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I notice a lot of people complaining lately about new editions of old games—i.e. remasters, upgrades, etc. There is no denying that there has been quite a flood of these in recent years. Anyway, I don’t really see the problem. It is annoying to pay twice for a game, but one can always just not buy it. But I think it’s really important to do new editions for systems that do not support old versions of games so that at least one can keep playing if one no longer has one’s old system. Thoughts?
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With the early access phase of Battlefield 2042 now available, has anyone here played it yet? What do you think?
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Who are some specific reviewers whose work you really enjoy? Quite honestly, the only reviewer I can actually name is @Shagger, and I enjoyed his work even before he joined here. So, apparently you are my favorite reviewer, @Shagger.
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Are there any games that you alternately love or loathe, depending on the day and how things are going? Or perhaps based on what specific tasks in the game you are trying to do?
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What are some classic games that time has forgotten that would perhaps make for good remakes?
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Anyone tried the new fishing feature available in Skyrim SE/Anniversary editions? I am confused about how long to hold down the button to reel in the line. Though I think it doesn’t matter so much as when one pushes the button?
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What would you do when you got there?
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So, this continues from RDR to RDR2 =D
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What do you find most relaxing, Fallout or Elder Scrolls?
StaceyPowers replied to StaceyPowers's topic in Gaming Forum
New Vegas. I didn't know Morrowind is subject to quest-breaking NPC deaths (I have not played it yet). With Oblivion, I usually just walk carefully around most of the gates, except the ones I have to close. The dragons in Skyrim can get a bit tedious. I think in general, Skyrim is the buggiest of the lot though, which can definitely disrupt the relaxation value. Fallout 3 and NV rarely actually glitch on me, except in that they slowly break as my save file grows on PS3. But I believe that has more to do with the system I'm on than the games, and at least it is a predictable decline. -
Moments in games where a lack of soundtracking is impactful
StaceyPowers replied to StaceyPowers's topic in Gaming Forum
I love how you explained it with Joel and Ellie--that's another great interpretation. And it connects well with the Buffy example. -
Moments in games where a lack of soundtracking is impactful
StaceyPowers replied to StaceyPowers's topic in Gaming Forum
lol. Not really what I was getting at. More like ... the soundtrack was an expression of his state of mind prior to that event--like, we're on a mission/epic quest. But then it's silent when it's just a man searching for his surrogate daughter, who doesn't care anymore about the mission. -
How do you feel about the enchanted item soul gem charging in Skyrim vs. Oblivion? I find the soul gem demands in Oblivion are so high per use they almost don’t seem worth it. But even in Skyrim, my use of enchanted weapons has dropped since playing Dawnguard for RP reasons (trapping souls turns out to be far more evil than it appears at a glance). Any thoughts on any of this?
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What are some games that feature solid climbing system? And I don’t just mean that you can, if determined, jump up any surface. But like, proper climbing.
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The minimaps in some games seem far more functional than others, but I have a hard time pinpointing what makes one useful vs. useless. What qualities do you think make them most functional?
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In what games do you enjoy dungeons the most and the least? My favorite “dungeons” are definitely the vaults in Fallout games, as they usually tell an interesting story that you get to discover as you play through them. Meanwhile, as much as I love Oblivion, I have to admit I find its dungeons very tedious.
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Games all have different rules for awarding XP—i.e. clearing a dungeon will award it in some games but not others. Attempting a task and failing it might award it in some games but not others. What games do you like most in terms of how they award XP?