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Everything posted by StaceyPowers
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What are some games that actively involve creating in-game artwork as the player?
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What are your favorite liminal spaces in games? And do games themselves to some degree have a “liminal” quality to you?
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I love that in The Outer Worlds, my followers have their own bedrooms with individual possessions and décor. What other games have this feature?
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What are some games that feature a large amount of unique ongoing comments or banter from followers? Like Dragon Age. Not like Skyrim, where the same dialogue repeats again and again.
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I just realized that thinking through all the games in my collection, I cannot think of a single example of ad placement. I find that odd. Is there a specific reason ad placement is so rare in video games? (not that I’m complaining!)
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When you play video games, do you usually tune out your physical environment? Do you do so on purpose, or does it just happen?
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If you have kids, at what age did you introduce them to gaming? If you plan to have kids, at what age do you think you will introduce them to games?
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Can you think of any games where the loading screen tips display inaccurate lore? In Skyrim, for instance, there is this tip: “Years of living underground have rendered the Falmer blind, but their other senses have become more acute as a result.” But if you play Dawnguard, you learn that the Falmer are blind because the Dwemer made them blind, not because their eyes adjusted to underground living.
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What are some games that feature major inconsistencies in lore? For example, between Dragon Age: Origins and Inquisition, there are some inconsistencies regarding the information about whether Templars do or do not require lyrium to access their abilities.
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What games feature weather that is more than cosmetic in nature, and actually affects gameplay?
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I have noticed it is the popular thing to say that the single most important factor in determining the quality of a game is its gameplay. But tbh, for me, story and characters almost always matter more, and/or ambiance. What about for you? What is the most important factor that determines the quality of a game? Or is it more of a gestalt result of a combination of factors?
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What are some puzzle games that are pretty easy to get into, even for people who may usually avoid playing these types of games?
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Do you ever play games with seasonal themes? Like for example, is anyone playing any horror games because it is Halloween?
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Do you find quest markers on your screen helpful or distracting? For me it seems to vary widely, depending on the game.
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I really like games that allow me to hold down a button to display a temporary quest path on the screen—not so much because I need to know the way to my goal as that it helps me figure out which areas around me may be “optional.” That way I can head toward the goal last, making it less likely I will accidentally miss optional content. Do you like this feature?
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Like propaganda promoting an in-game government. Posters and the like.