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StaceyPowers

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Everything posted by StaceyPowers

  1. So do I. I was only trying to explain that without a physical object like a mouse to move physically across a surface, using a cursor on a screen (with a gamepad) feels awkward, design-wise.
  2. How do you feel about field of view (FOV) in games? I couldn’t figure out why I was getting motion sick playing the BioShock remaster, and then realized it had an expanded FOV. I switched it off and instantly felt better. But some people must prefer the expanded FOV. I am curious to learn more about this.
  3. When I think about elements that add to the ambiance of my favorite games (BioShock), I’m somewhat surprised by their banality. Things like vending machine sounds and advertisements. But I guess banalities like these make a world feel more real and lived-in—and if they are artfully executed, add to its beauty. Thoughts on this or other examples?
  4. If you hit a fight in a video game where you’re like “I can’t do this,” how do you handle it? I usually take a few days off and come back until it’s done, and hope at some point I figure out the solution in my sleep.
  5. What are some decisions video game developers have made in the past that have caused them to lose your trust?
  6. What’s the most amazing thing you ever achieved in a game?
  7. I notice a lot of my favorite games revolve around family as a theme (i.e. BioShock or TLOU). What are some of your favorites in this category?
  8. If you had to remake your favorite game, what would you change, if anything?
  9. Apparently, I will have to survive Rapture. Actually, this increasingly seems like RL anyway 😞
  10. Are there any games for which you have watched a ton of behind-the-scenes type content?
  11. Is any video game character a role model to you? Who, and why?
  12. What is the most important item you ever lost or missed in a game? For me, it was like a bra wire or such in Return to Zork. I needed it to pick a lock.
  13. A pet peeve of mine when playing an otherwise linear section of a game is when there is one area that I can’t access until later, and then I have to backtrack to it. The completionist in me hates having to walk away from it initially. Also, I worry that I am just missing something, and will often waste so much time trying to find a way in before realizing I need to just progress (I don’t want to pass a point of no return on mistake). Does this drive anyone else here crazy?
  14. Has a game ever made you motion sick? Which game, and did you figure out the reason? Did you keep playing?
  15. Ironically, I don't enjoy gaming on PC. I do see your concern, but I'm not sure my original title or yours really grasped what I was getting at. Basically, I want to discuss how some games essentially have controls that are really centric to one platform or another. For example, the clicking and dragging in No Man's Sky is strange on console, but would feel quite at home on PC. I wasn't asserting this makes PC superior, simply that some games play awkwardly on some systems due to how they were designed. I'd welcome further thoughts.
  16. I honestly have no idea. Japanese weird dating sims are a thing. I believe this one had its roots as an April Fool's joke. But it is definitely "hatoful."
  17. @killamch89 and some others mentioned on another thread that they typically blow off most of the quests in Skyrim. It could be that I am missing something as I have still only played the version on PS3 that I cannot mod, but what do you actually do all the time in the game? There are some random things I like to do, like climb on buildings and drink blood from characters I dislike, but without the quest framework, I’d feel pretty lost as to what to do most of the time.
  18. A surprising number of people keep mentioning this strange pigeon dating sim to me called "Hatoful Boyfriend" as an apparently oddly compelling game. Has anyone played this?
  19. Do you like games that are really open-ended—like they provide only a shallow framework of uninteresting missions and/or no missions at all?
  20. I tend to find boss fights more tedious and annoying than rewarding per se. What boss fights have you found truly fulfilling, and what made them so?
  21. I feel like I usually search rooms in games pretty obsessively, because I love examining every small detail--yet I am surprised by just how often I still miss items. Does anyone else find that despite being pretty thorough, you still miss important things?
  22. What games are most immersive to you, completely absorbing your attention and disconnecting you from real life? For me, it is the BioShock games. Aside from flares of my pain issues, they seem to be able to pull me in and make me forget just about everything else.
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