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Lens

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Everything posted by Lens

  1. VR safety is a valid topic to discuss. Most of the VR systems have safety features like the boundary settings, which will alert you immediately you're near a physical obstacle.
  2. I think VR headsets will definitely get smaller and more compact as time passes by because we're already seeing advancements in its designs. I could see VR headsets becoming more like a reality glasses.
  3. It's indeed very amazing to see how VR can positively impact people's lives, especially those with the mobility challenges. The story of Carter and his experience with VR really inspired me.
  4. That's a fair point! . I share your skepticism about VR offices, but I still think that metaverse have got lots of potential beyond gaming and socializing. It could revolutionize industries like education, healthcare, and entertainment too.
  5. That's a great question! I think we should be able to get closer to feeling comfortable with VR, but it's going to be a very complex challenge because our brains are normally wired to respond to physical things.
  6. That's a great point. The VR travel can make experiences more accessible to everyone. I've tried Google Earth VR and it's so amazing to explore places like the Grand Canyon from the comfort of my own home.
  7. That's a great point. The screens in VR headsets are designed to be close to your eyes and it can actually cause eye strain and fatigue. I've experienced it myself after a long gaming session.
  8. I feel you! I've been wanting to get a VR headset for ages, but it's very hard to justify the cost. But I've actually tried out friends' headsets and I do have a blast with it.
  9. I understand your skepticism, but I know that VR is a powerful tool for exposure therapy because It's not about escaping the reality but it's all about confronting and overcoming fears.
  10. The concept of the Metaverse has been around for decades now. I can even say centuries if you count science fiction. It's just that Facebook, now Meta, is trying to rebrand and commercialize it.
  11. That's a good point there. It's more like the smartphone industry, where new devices come out every year. I think we'll see a similar pattern in VR soon and with new headsets emerging every 2-3 years.
  12. That's exactly what VR can do. It'll breathe new life into familiar games. I've played Among Us in VR and it's a total game changer.
  13. Lens

    Hitman VR

    That really sounds like a classic Hitman. VR Hitman does look very immersive and I'm curious on how playing in VR would change my approach to the game.
  14. I understand your concerns about Meta's dominance in the VR space. But I see ending the support for the original Quest so soon and it does seem very premature to me. But, we just have to consider the tech industry's fast pace.
  15. That's a valid point! I think VR is here to stay, but I think it still needs to overcome some practical hurdles, like cost, accessibility, and content variety.
  16. It's amazing that it's free and the dedication of the fan community never ceases to amaze me as well. I've already downloaded it and can't wait to dive in.
  17. VR can really transport you to a peaceful world and it can also making it easier to focus and relax. I've tried VR meditation apps and they're just too amazing.
  18. fuzzy is definitely a good way to describe it. I've also had a few myself. It's more like bumping into furniture.
  19. That's a great point. I think VR offices might be more beneficial for collaboration and also for different kinds of meetings, rather than individual work.
  20. Blade And Sorcery sounds like an amazing experience. I've actually heard great things about the mods. For me, I think my favorite VR game would be Job Simulator.
  21. I think a game like The Legend of Zelda: Breath of the Wild would be so cool in VR. It sounds great exploring Hyrule, climbing towers, and battling the enemies. I really want to see it on VR.
  22. I completely agree with you. The VR will be very immersive in the future and with advancements in technology, it’ll lead to more comfortable experiences.
  23. Sorry to hear that you experienced motion sickness. it's a common issue for some people when using VR. It's a kind of disconnection between what your body feels and what your eyes see and it can actually cause dizziness.
  24. I believe that Google will likely try VR again. They've already shown interest with Google Cardboard and Daydream View. We know that Google Glasses wasn’t a success, but I still see that they're still working on AR technology.
  25. I'm with you on that. I can definitely handle about an hour to an hour and a half before I start to feel unsettled.
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