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Everything posted by Akun
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Imagine your favorite games developed in a different genre
Akun replied to Reality vs Adventure's topic in Gaming Forum
I wouldn't mind Persona games in a sci-fi setting like Soul Hackers. There's Soul Hackers 2, but I heard it's shit, its dungeons a repetitive slog to get through, so make a proper one please, Atlus. A Persona horror game Silent Hill style might be fun too considering we're dealing with, you know, angels and demons. Dragon Age as a turn-based JRPG might be a neat idea too. Despite what others have said, I liked the "pause and strategize" mechanic of Dragon Age: Origins, so I wouldn't mind seeing that come back. -
Seconded on "Soulsborne" type games. I'm just not the kind of hardcore gamer who seek challenges and complete them. I'm more of someone who yearns for a good story or an emotional experience in games, which is thankfully very common in modern indie games and even certain AAA games (off the top of my head though, the Mass Effect trilogy and Persona 5 Royal were the only AAA games that really provided the kind of emotional experience I'm satisfied with, and maybe Detroit: Become Human too to a certain extent). I also refuse to play battle royale games like Fortnite. Even though I might give MMORPGs a shot with the right franchises (like SWTOR), battle royales are where I draw the line, since their main focus seem to be on gameplay and PvP, not story-focused experiences. Plus, there's also the fact that I'm just not a very skilled gamer, a sore loser, and get triggered easily by online insults. Other than those two though, I wouldn't mind giving other genres a try if I'm in the right mood. I've even played 4X Civilization games even though I get bored playing them easily. I don't really mind giving any game a try as long as they don't cause me stress while I'm playing it.
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Finished Persona 5: Strikers after also getting all the Thieves' Den awards in Persona 5 Royal a second time (after Steam had an error in its cloud save that wiped out 480 hours of my playtime, including Thieves' Den unlocks). I didn't really try as hard for P5S, however, since the NG+ and the way you would get all of the achievements on that game (lots and lots of grinding) feel like a hollow slog not worth doing, so I just cheated using a cheat trainer to max out all my bonds instead and get the 100% achievements over with. I might have been more motivated to do it the legit way if there was some meaningful reward for me, like bonus dialogue or storyline, but alas, NG+ is more of the same (at least Royal had two new bosses in its NG+ with bonus dialogue), and I loathe repetition of any kind (hence why I hate grinding). Having finally been able to leave Persona 5 behind after what felt like an eternity, however, I'm still not fully satisfied and hunger for more Persona experience, thus tempting me to replay Persona 4 Golden. However... there's the notorious Hardcore Risette Fan achievement that requires you to hear 250 lines from her (some of which are easily missed), and a cheat trainer just can't help me with that, so I've been very reluctant to replay it since my OCD would compel me to 100% everything. But still, that itch for more Persona persists, and I'm very likely to fall into that temptation soon. On the other hand, playing all these video games (playing P5 after my Dark Pictures Anthology binge in April too) has seriously affected my scheduling for TV show binging. I literally abandoned the shows I was watching mid-season to play Persona 5, so that's another reason I'm reluctant to go back into Persona so soon, especially when I managed to recently hop back into the shows I dropped. Sigh. Ah well. Good thing Persona 4's PS2 graphics still look like shit though (especially in comparison to Persona 5), which is something that could at least keep me away from playing. Plus, from what I remember, Persona 4's storyline is a lot more light-hearted than Persona 5, a lot more focused on "the power of friendship" nonsense (Persona 5 had some of that too, but at least it had more layers on top of its tropes and cliches).
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Speaking of hard-to-get achievements though, Persona 4 has a legendarily difficult achievement called Hardcore Risette Fan that even the most hardcore Persona fans had trouble getting. I'd say the Persona series qualify enough as among "average games/JRPGs." It might have been an old game, but the port on Steam is relatively new, meaning more players suffering from never getting 100% achievements for this one.
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Not necessarily true. I tend to avoid games that challenge me, so games like Call of Duty or Dark Souls would probably have achievements I could never get, but I can't confirm on that. Furthermore, the Mass Effect: Legendary Edition has achievements you could only get by completing the game on Insanity. Also, even if it doesn't require skills, it still requires massive patience and time, sometimes requiring you to play through a game 3-4 times just to get all achievements.
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Still, a shiny achievement on my profile is still an achievement, no matter how hollow others might think it is.
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It can actually be pretty satisfying, depending on the game. I'd still have to enjoy the game enough for the addiction to be a thing anyway.
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I got addicted to finishing Digimon World: Next Order a few months ago, and not just because I'm a huge Digimon fan. I tend to become addicted to games where I could get every achievement/trophy possible without relying on skills, merely my patience. There's just something addictive to that kind of completionism because I'm not a skilled enough gamer to get all achievements for normal games.
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Not just brutal games; you literally have porn games on Steam, and I'm not even talking about those anime games either. Plus, GTA games often have you killing prostitutes for fun. Yay feminism.
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What platform did you spend most of your time playing on in 2022?
Akun replied to Shortie's topic in Gaming Forum
Probably my PC for the visual novels, but the Switch had quite a lot of attention from me too due to Digimon Survive. Can't remember if I played Pokemon Sword & Shield last year or the year before. -
Played some Astro's Playroom on my PS5 before quitting quickly when I got stuck. Playing Astro's Playroom, that's how bored I was. lol Also downloaded Tearaway Unfolded through PS Plus. It's okay, but I couldn't get the companion app to work properly on the PS5.
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I know it's a year old, but it is a series of choice-based game where you can get different endings based on your choices. They're largely standalone stories, but they do have references to one another. I just started playing this series a week ago and I'm not already trying to get my platinum for House of Ashes. I've played Man of Medan a long time ago but never got all the achievements. Having played this far, I think that, while they are standalone, it feels like it's building up to something in season 2 of the series (like an Infinity War crossover maybe? lol). That said, would love to know if anyone's still playing these games as I've only started trying to complete all four games. Man of Medan was fun with its subversion of your typical ghost ship, but I like Little Hope and House of Ashes' subversions a lot more, particularly the latter. I think out of the first three games, HoA is easily the strongest entry, with probably the best twist on a classic monster, which is why it's easily the most interesting thus far. However, I feel like The Devil in Me would top it from my first impression of the trailer. I have a feeling I know what classic monster it's going to subvert.
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Played some Last Stop on my PS5 for the past few days. Already had buyer's remorse a few hours in though. Initially wishlisted it because it was marketed as a game with multiple endings, but the more I played it, the more its limited dialogue choices feel like Life is Strange than say, Detroit: Become Human or even Mass Effect. It feels more akin to Telltale Games' The Walking Dead to be honest, giving you meaningless dialogue choices that add flavor to the story. God, I hate poorly-made multi-choice games like these, especially when it has the same problems these games usually have: having the dialogue options resulting in completely different dialogue than you expected. What's the point of giving me the option to converse if you're just going to screw me over anyway? Thankfully, I didn't technically buy this shitty game. It came along as part of PS Plus Extra (upgraded it from the normal subscription), so the remorse isn't as bad. Another game I got from the PS Plus monthly catalogue is Biomutant. That game got old fast. Maybe I'm getting too old for these games that require good reflexes, because I kept having a hard time dodging. Plus, the whole gameplay of going from room to room and kill enemies is so repetitive and dull.
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I've been playing a lot of Marvel Snap recently. It's a great free-to-play game that doesn't really incentivize the use of real-world money to boost your rankings thanks to its limited rewards in its microtransactions. You can buy in-game credits to boost your "Collection Level" (which allows you to collect more credits and new cards). However, doing so might inadvertently put you on the path of higher-level players who have better cards than you, so it's not really something wise to do. Thanks to that, plus the consistent weekly mission rewards I can get at a steady pace, I haven't spent hundreds of dollars on this particular f2p game. However, I have wasted countless hours trying to boost my "Player Rank", which is calculated by 10 "cubes" per rank. You can earn up to 8 cubes per match depending on whether both players agree to bet their cubes for the game (it's refer to as "Snapping" in the game). If only one player snaps, you'd either only win or lose 4 cubes, not the total 8. If you retreat the instant the player snaps, you'd only lose 1 cube. Now, this does sound a little like poker, doesn't it? Except that it uses the virtual currency of "cubes" instead of real money. However, there is something else at stake on the table, which is your time. Because of how the cube system works, weak-willed individuals like myself might be tempted to win back the cubes they lost in countless hours of gaming... which is what I've been doing for the past week, despite my best attempts at refrain. I ended up thinking at one point, "What the heck am I doing with my life?" as I kept circling around the same player rank because I ended up losing many of my cubes that I won. It's not a perfect gameplay design, despite the developers' best attempts at making this game as enjoyable without paying real money as possible. So yeah, I have an obvious problem. I think I'm just going to uninstall the game now from my PC and play it on mobile instead (it's available on both platforms). If it's on my mobile, I just feel like I'd be less inclined to touch the game as often since I don't like holding it around for countless hours (as opposed to my more convenient PC). Be aware of this game's problem if you're a gaming addict like me.
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I recently come to realize that it depends. Marvel Snap is on both PC and mobile, so I played the PC version first, being more accustomed to the former platform and all. However, the PC version has certain issues. For one thing, the recent in-game event, "Hero", doesn't work on the PC version. You're required to go to the "news" section of the game and join the event there, but on the PC version, the news section merely contains the game's social links (TikTok, Instagram, etc.), whereas on the mobile version, the event works fine. Furthermore - and this is a more important point to me personally, which I'll elaborate later on another thread - I find myself more addicted to the game when playing on PC because it's a platform I frequently use, thus more comfortable with using it. With my mobile, I'm not as comfortable picking up this rather hefty object that is my smartphone all the time, so I wouldn't be influenced to keep playing every hour (it's also partly due to my dislike of mobile games that subconsciously makes me disassociate my mobile with gaming). However, there's a problem with this. Someone created a useful tracker app to track your activities in the game (your win/loss ratio, new cards you've added to the collection, etc.). Unfortunately, it only works on the PC version. There's no mobile version of this app AFAIK. This means I'm forced to play it on PC if I want to use the tracker. Now, as I'll explain soon elsewhere, this game hasn't done favors for my anxiety or video game addiction, so between fighting the addiction or being able to use some tracker, it's pretty clear which platform I should prioritize. So really, it depends. Both platform might have issues that the other platform might compensate for if the game is designed to be on both the PC and mobile.
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Heard about what's going on with Pokémon Scarlet and Violet (with the players complaining about massive bug issues and rumors of Nintendo refunding... HAH! In your dreams maybe), and honestly, I'm glad I chose to abandon Pokémon after Arceus because I haven't even got the time or motivation to finish Arceus past its first hour or even touched Shining Diamond and Brilliant Pearl yet. I also have three mostly untouched PS5 games: Spider-Man: Miles Morales, Star Wars Jedi: Fallen Order, and Terminator: Resistance (only played a few minutes to test them out), all of which I doubt I'd have the time to play any time soon. They'll be eating dust for the next couple of months, maybe the whole year. It just seems like video games and me have lost connection with each other, and there just isn't that spark anymore to get me to grab a controller and just sit down and play. I should really just stop wasting my money on these games if I'm not gonna play. I get sucked in by either the hype or the popularity of these titles and felt obligated to buy them, because that's just what I do, being careless with my money.
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Content-related deal-breakers in deciding to play a game?
Akun replied to StaceyPowers's topic in Gaming Forum
True, but even with movies and TV shows, I'm biased against medieval settings. It's why I prefer Star Wars over Lord of the Rings, and why I haven't bothered with Game of Thrones. -
Content-related deal-breakers in deciding to play a game?
Akun replied to StaceyPowers's topic in Gaming Forum
I've returned to my original interest: TV shows and movies. I neglected them for months before coming to VGR, so I'm glad to return to my first love once again. -
Content-related deal-breakers in deciding to play a game?
Akun replied to StaceyPowers's topic in Gaming Forum
Yeah, maybe. Doesn't help that I'm incredibly picky. Also, it feels like I've outgrown video games tbh. I played Halo: CE (MCC) the other day, and I only played two levels before turning it off. And I only played it just to get the level complete achievements. -
Content-related deal-breakers in deciding to play a game?
Akun replied to StaceyPowers's topic in Gaming Forum
Well, not always. For Age of Empires, I wouldn't play it because I don't like RTS games since they require good strategy (I did enjoy Age of Mythology though because I love mythologies). As for Assassin's Creed, I played the first game and got bored quickly by how repetitive it felt. The only assassin games I liked were Hitman games. lol -
I think that particular zealotry in defending certain fansub groups (in spite of those groups having inaccurate translations) comes down to the kind of fanaticism that defines fandom in general, not just anime fans. DC vs. Marvel, Star Wars vs. Star Trek, Mets vs. Yankees, and of course, Trump vs. Obama. People love to be part of a community defending something, so when someone points out something wrong about the thing they're passionate about, even if it's just a translation group that provided them mistranslated anime, they will be outraged. It's called a circle jerk, and it's especially prevalent in Reddit. Go to the MCU's subreddit and point out any flaw at all about any of their Marvel show and you'll be bombarded with downvotes and criticisms (of your "misinformed" opinions). I was there when the fansub group, "gg" was praised like the second coming of Christ (they've put out good stuff, but most of the time, they're trolls when translating shows they don't like). Even HorribleSubs was praised in spite of their well-deserved name just because of how fast they translated (no matter how inaccurate). So I had a pretty good idea just how fanatical these elitist fans could get back then in terms of defending not just fansub groups, but subtitled anime in general (over dubbed anime). To be fair, I do also prefer to watch my anime subbed even now because of, again, purist reasons, how I want to hear what the original voice acting was like and the kind of acting direction they went with. I like that kind of authentic experience. But my point is that while I do agree with them on some level the appeal of subbed anime... it's not fair to assume every dub is horrible trash, especially in 2022 when English dubbed anime has improved A LOT. A lot of these fanatics are blatant elitists who are defending (from an extremist position) a name that has nothing to do with their personal lives, much like Marvel and Star Wars fans. Regarding the anime merch... I understand how such perceptions are formed because of such scantily clad goods. In fact, I'd even go on to say that most of the popular mainstream shows (mostly shounen shows like Dragonball, One Piece and Fairy Tail) have included fanservice as part of the show even today. I was turned off so much by Fairy Tail because of said fanservice, the way they treated Lucy's sexuality like a cheap punchline, that I dropped it completely. I think it might have something to do with their fanbase, because I heard that they put in such fanservice for profit reasons or something, to ensure their merch sells, maybe. Something interesting, however, is that while American shows like Xena: Warrior Princess (which had a bunch of scantily armored scenes) have largely strayed from fanservice by the 2010s because Americans became more progressive, Japan hasn't really changed much the last time I've seen an anime series. I think fanservice is probably part and parcel of anime even today, but I may be wrong. That being said, while I agree such a thing might give people the wrong idea... I still don't agree that it's a fair assessment to judge all anime by it, especially with my own experience of mature and psychological anime that contained zero fanservice whatsoever. I think that if people bothered to do their research, if people bothered to actually look up good shows written by respected writers and even respected anime studios, their perception might improve. And the thing is, I'm not just applying such an open-mindedness to anime only, but also animation in general. I grew up in the Pixar era, so I had a very solid foundation of animation being more than just silly cartoons. Films like Toy Story, Up, Ratatouille, and even Finding Nemo convinced me that animation was a fluid medium that could allow stories for all ages, even stories only adults could understand. It's not really the same thing, and anime has a harder uphill battle to fight before its name could be redeemed, but I'm sure there were at least a number of people back then who believed animation was for children only, or that superhero films were silly cape flicks even. Their perception was unchallenged until someone came along and showed them what one could do with the medium. And so, it's like, just go watch Ghost in the Shell or Akira and tell me anime's just for the perverts only. Or better yet, the wholesome Hayao Miyazaki films. People simply just need to do their research and not let their perceptions blind them to the truth. I think in terms of recommending anime to someone, I guess I didn't have that problem as often (though it still happened, rarely) with people getting the wrong idea because the shows I recommended were usually the aforementioned mature content that lacked fanservice or scantily clad women, shows like Technolyze or Aoi Bungaku Series, the very psychologically-driven kind of shows where your summary of the show or the Googled images shouldn't really contain any suggestive content. I think that it is possible to change people's perception of anime given the right content. Just don't search for lewd shows - which, I emphasize, is entirely possible with anime - and stay to the more mature or wholesome content even like Miyazaki films. I doubt there's Miyazaki merch around with scantily clothed figurines, probably because most of Miyazaki's characters are children.
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That's a fair opinion. I had my own experience of being exposed to toxic communities before that influenced my beliefs of certain fandoms... or even political groups. I don't know what was it exactly that gave me a more positive experience towards anime, but perhaps it's because I've argued with so many people online - both anime and non-anime fans - that I've pretty much realized there's toxicity everywhere on the Internet, myself included. The anonymity of Internet just has a certain influence on certain people like myself, bringing out the worst in us. I wouldn't really say more than half the things I say offline. I guess it might've been that kind of exposure that led me to direct my cynicism not towards anime itself, or any show in particular, but people in general, becoming somewhat of a misanthrope for a period of time even. It helps that I have a great respect for the craft of storytelling and have seen the immense potential anime possesses in telling a wide range of stories across multiple genres, so that led me to value anime as a medium for imparting such interesting themes and ideas. Also, in terms of making eye candies of anime characters, I'm not surprised to be honest. In spite of its range of targeted demographics, anime is still a form of animation, and that attracts young audiences who treat it like any American cartoon. You've got kids and teenagers getting all horny about cartoon characters (again, just look at rule 34 to see how horny people can get about fictional characters, even American cartoons). I'd say that I've came across my share of fans being passionate about wanting to fuck certain live action characters too. I guess I could see why anime would certainly attract the more perverse crowd to the conversation, given that there's an entire genre of anime specifically targeting these people... but again, I think it's like you said, it's not really the case anymore now that legal streaming has become more popular, and we start to get more "normal" audiences. As for fansubs... I gotta say, I can't really begrudge those people too much. Many of those people from those fansub groups that I've met actually did know Japanese, which is how I came to rely on them for accurate translations. I'm a purist that way. English isn't even my native mother tongue anyway (it's Chinese), so it's not like I'm betraying my own people or something if I find the English dub annoying. Also, fansubs were literally the only way you'd get to watch many of the popular anime series like Death Note and FMA: Brotherhood back then, even when "official streaming" was starting to come around because of region restrictions. I doubt many people knew how to VPN back then either in the 2000s. Those were different times, but I doubt anime would become as popular as it did without fansubs.
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7/10. It's good, even with my disinterest in the wild west. One of the best gym battle themes in the Pokémon franchise IMO. Listen till the bridge at the 4:12 mark of the video for the full awesomeness.
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lol That's because it's not an action game; it's a tragedy visual novel. ^ 7/10. It's a nice series of beats, especially the 2nd song, but I don't like Dragonball. The Connor theme from Detroit: Become Human. This always gets me going and heart pumping.
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I wouldn't trade my Internet for watching tumbleweeds. Part of that is because I was raised that way, spoiled by the modern age. If I had grew up in the Wild West, I wouldn't miss any of this, of course. Plus, I'm pretty sure Singapore was still under British colonial rule in the 1880s. No thanks.