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killamch89

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Everything posted by killamch89

  1. Definitely sounds like something a guy not getting enough at home would do. Probably his friends joined him. I've always wondered the same thing. Whose idea was this and why would they be caressing some random animal's tits for milk and drinking it?
  2. For me, it depends on my mood. Sometimes, I'm feeling more social and outgoing and other times, I want everyone in the nearest vicinity to me to just ignore me and not say anything.
  3. When you play Atari games now, it’s a nostalgic trip to the past, but the experience feels different. Back then, the simplicity and innovation of the games were mind-blowing, as there were no established gaming standards yet. Today, it can feel more like a historical experience or a fun challenge to appreciate the raw, minimalist design. How do you feel about playing Atari games now compared to when they were first released? Does the experience hold up, or does it feel more like a relic of a bygone era?
  4. Atari was once the titan of the gaming industry, but its rapid rise was followed by an equally dramatic fall. What lessons can we learn from its story? Was it mismanagement, the oversaturation of the market, or failure to innovate that led to its decline? How did Atari's mistakes shape the gaming industry today, and what should modern companies keep in mind to avoid a similar fate?
  5. Neo-Geo is often celebrated for its iconic fighting games, but how do its RPGs stack up against other consoles like the SNES or PlayStation in the '90s? With its premium price and focus on arcade-style experiences, Neo-Geo's RPG library seems limited compared to the RPG-heavy systems of the era. How did the gameplay, storytelling, and technical aspects of Neo-Geo RPGs measure up to the competition, and were they worth the high cost of the console?
  6. Neo-Geo had some of the best arcade games of the '90s, from King of Fighters to Samurai Shodown. Which Neo-Geo game did you find yourself glued to as a kid, and what made it so special to you?
  7. Neo-Geo's legacy looms large over the indie fighting game scene. With classics like Street Fighter III: Third Strike and Samurai Shodown, its technical prowess and distinct art style shaped many modern fighters. How do you think Neo-Geo's impact shows up in today's indie titles? Whether it’s the precision of gameplay, pixel art aesthetics, or the use of unique mechanics, what elements from Neo-Geo games do you see influencing indie devs today?
  8. With so many legendary titles in Xbox history, I’m curious to know which game stands out as the most iconic for you. Whether it's a title that defined your gaming experience, one that introduced you to a franchise, or a game that pushed the console to its limits, what Xbox game holds the most significance for you?
  9. With PlayStation leading the charge in VR gaming, many are wondering how vital virtual reality is for Xbox's future. Will Microsoft eventually dive into VR, or is it more focused on cloud gaming and traditional consoles? Does Xbox need VR to stay competitive in the next-gen gaming space, or is the focus on innovation through other technologies like AI and cloud gaming more important? What do you think VR's role will be in Xbox's future strategy?
  10. With the Xbox Series X/S making strides and Game Pass offering immense value, is it realistic to think Xbox could eventually surpass PlayStation in overall sales and market share? PlayStation's strong lineup, brand loyalty, and established dominance have given them the upper hand, but Xbox's push into services, acquisitions, and cloud gaming might shift the balance. What do you think? Is Xbox’s strategy enough to close the gap, or will PlayStation continue to reign supreme?
  11. With the rise of Esports, Xbox has certainly made its mark with titles like Halo, Gears of War, and Forza. But do you think Xbox has done enough to support the competitive gaming scene, or are they just playing catch-up to other platforms like PC and PlayStation? How do you feel about their investments in tournaments, partnerships, and accessibility for players?
  12. With Xbox Game Pass revolutionizing how we access games, do you think it's forced other companies to follow suit? We've seen PlayStation launch Plus Premium and EA with their own offerings. Do you think this trend is a direct result of Game Pass' success, or would these services have happened regardless? What impact has Game Pass had on the future of gaming subscriptions?
  13. The PS2 had a ton of movie-based games back in the day, from Spider-Man to Lord of the Rings. Some were surprisingly fun, while others were… not so much. What’s your experience with these tie-ins? Did any of them stand out as a hidden gem, or were they all just cash grabs?
  14. With all the seasonal discounts and promotions, I'm curious how often you all take advantage of PlayStation Store sales. Do you wait for the big events like Black Friday or the Summer Sale, or do you keep an eye out for smaller, surprise deals throughout the year? What kind of discounts or specific games do you usually look for?
  15. The Switch has a ton of great games, but some really stand out in terms of creativity. Whether it's innovative gameplay mechanics, unique art styles, or just an entirely fresh take on a genre, I'm curious to hear your picks. What’s the most creative game you’ve played on the system? What made it so unique for you?
  16. I’ve been browsing PlayStation Plus Extra lately, and I’m curious to hear others’ thoughts on the overall library. Some of the recent additions are solid, but there are definitely areas where I feel it could improve. Are you happy with the game selection? Any standout titles you’ve found, or do you feel like it’s lacking in certain genres or quality?
  17. What was the main factor that pushed you to upgrade? Was it the upgraded graphics, faster load times, exclusive games, or something else entirely? For me, it was the next-gen gaming experience and exclusive titles like Demon’s Souls and Ratchet & Clank: Rift Apart. I’m looking forward to hearing what motivated you.
  18. I’ve been thinking about how the PSP handled PSOne classics through digital downloads. At the time, it was a pretty cool feature, giving players access to retro games on the go. But was it a solid implementation or a bit too limited? The selection of games wasn’t huge, and the download process felt clunky. Did you enjoy playing these classics on the PSP, or did you feel like it could’ve been done better?
  19. Nintendo’s handheld consoles have always been a cornerstone of gaming. From the Game Boy to the Switch, certain developers have helped shape this legacy. Who do you think were the key players behind Nintendo’s portable success? Was it the iconic in-house teams like Game Freak and Intelligent Systems, or did external developers like Capcom and Konami play a major role?
  20. Nintendo games are known for hiding fun and quirky Easter eggs. Whether it’s a hidden reference to another game, a secret character, or a playful nod to the past, these surprises always make us smile. What’s your favorite Nintendo Easter egg, and what made it so memorable? Was it a secret level in Super Mario 64, a reference in Zelda, or something else entirely?
  21. I think Xenoblade Chronicles would benefit greatly from a remaster. The game has such an amazing story and world, but the visuals are a bit dated now. Plus, the controls could be smoother. A remaster with upgraded graphics and more modern controls would really let this gem shine for a whole new generation. Twilight Princess is a good pick too but I don't think it was underrated per say. There's other really underrated hits like The Last Story. It's one of the best RPGs on the Wii, but it didn't get enough recognition. With updated graphics, smoother combat, and maybe a reworked multiplayer mode, it could be an incredible experience.
  22. Honestly, I think the nostalgia trend in Nintendo games is about balance. I love seeing elements from older games, especially when they’re done well and add to the overall experience, like in Super Smash Bros. Ultimate, where the inclusion of characters and stages from across Nintendo's history feels like a celebration of the company's legacy. But I also think games like Animal Crossing: New Horizons show that Nintendo can create new experiences while still evoking that sense of comfort. If they can keep balancing innovation with nostalgia, I’m all for it.
  23. More or less said the same thing above. It's all about have the self-control to know when to stop playing games if it starts to negatively affect other aspects of your life.
  24. I agree that the emphasis on graphics can sometimes overshadow other important aspects like story and gameplay. Don’t get me wrong, visuals have definitely come a long way, but I think some developers focus too much on photorealism rather than crafting unique experiences. Games like Hades or Disco Elysium prove that you don’t need the most advanced graphics to create something memorable. Ultimately, gameplay and narrative should always come first.
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