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killamch89

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Everything posted by killamch89

  1. They were such a big part of the experience especially when games were tricky or had hidden secrets. From Grand Theft Auto to Final Fantasy, these books were life-savers. Did anyone else have a collection? Which ones were your favorites, and did you actually use them or just collect them for the artwork?
  2. PlayStation has released a ton of color variants over the years, from limited edition designs to special collections. Whether it’s the sleek Jet Black, the vibrant Sunset Orange, or the unique special edition designs like the PS4 Pro Spider-Man edition, there's something for every fan. What’s your favorite PlayStation console color or special edition, and why? Does it have any nostalgic or aesthetic appeal for you, or do you think there’s a certain color that just suits the console best?
  3. With 2025 shaping up to be an interesting year for PlayStation, what upcoming releases are you most looking forward to? Whether it's a new IP, a highly anticipated sequel, or something that hasn't had much hype yet, what game are you eager to get your hands on?
  4. The PSP introduced a new level of console-like gaming on the go. Do you think it was a key bridge in bringing popular console franchises to handheld platforms? With titles like Gran Turismo, God of War, and Metal Gear Solid, the PSP showcased what was possible on a portable system. Was it the catalyst for handhelds becoming more than just casual gaming devices, or did it merely reflect the growing ambition of portable gaming? What are your thoughts on its impact?
  5. Nintendo often releases special editions and limited runs for consoles, games, and merchandise. While they can be exciting for collectors, they also create frustration with scarcity and inflated prices. Do you think Nintendo’s approach adds value or causes unnecessary hype? How do you feel about their strategy with limited-time releases, and do you think they could improve the process?
  6. With the Switch being a huge success, what kind of new handheld technology would you like to see in Nintendo's next console? Do you think they should focus on improved graphics, longer battery life, or maybe something more innovative like a flexible screen or virtual reality integration? How could Nintendo take handheld gaming to the next level?
  7. Imagine an MMORPG set in the Nintendo universe. What would it look like? With iconic franchises like Zelda, Mario, and Metroid, how would these worlds mesh in an online, multiplayer setting? Would players take on the role of established characters or create their own? How would the gameplay balance combat, exploration, and puzzle-solving? Would it feature an open world or segmented zones?
  8. Nintendo has always been known for unique features across its consoles, from the Wii's motion controls to the GameCube's mini-disc format. Is there a specific feature or hardware innovation from a past Nintendo system you’d love to see make a comeback?
  9. To correct you there. Amazon has many sellers and they can sell the same game at various prices. Amazon can also be selling said game directly for a whole price. The best thing you can do is shop around and see if you can find the same game for a more reasonable price from a reliable source.
  10. There's also the games that have early releases. It's very rare but does happen.
  11. All you have to do is enjoy the experience. Yes, it'll be a bit terrifying but it's just a game.
  12. The fast-paced action and constant shooting looks pretty fun. Also, it looks like timing is a big part of this game's mechanics. It seems like a dope game in my opinion.
  13. For me, It really depends on my mood. Sometimes I love the intensity - managing resources, surviving against the odds, and feeling that rush when I barely make it out alive. Other times, though, I just want something more relaxing, like a survival game with a creative or peaceful mode. I think the best games strike a balance where you can customize the experience to fit how you’re feeling.
  14. I think both types have their merits, but I personally lean toward psychological horror as well. The fear that comes from questioning your own perception, like in Silent Hill 2 or Amnesia: The Dark Descent, tends to stick with me longer than a quick monster jump scare. That said, well-executed monster-based horror like Resident Evil or Dead Space can still deliver a unique sense of dread, especially when the creatures are grotesque and well-designed. To me, psychological horror lingers in the mind, while monster horror gets your heart racing.
  15. It really felt like a game ahead of its time. The combination of the dreamlike visuals, that soaring sense of flight, and the soundtrack made it feel almost magical. On the Sega Saturn, it was definitely one of the standout titles, and even now I think its uniqueness still shines. Sure, the controls can feel a little dated by today’s standards, but there’s a charm to it that’s hard to replicate. It’s one of those games that really feels like a dream
  16. That's a fantastic racing gaming in its own right but my pick is Sega Rally Championship. It definitely deserves more love. Its handling felt revolutionary at the time - adapting to different surfaces like gravel and tarmac was a game-changer. It’s one of those games where the more you played, the better you understood its subtle mechanics. A true masterpiece for anyone who values technical racing.
  17. Facts. I think the Shining Force series definitely holds a special place in tactical RPG history, especially for its accessibility compared to other tactical games of its time. The mix of light storytelling, colorful characters, and easy-to-grasp gameplay made it stand out. For me, Shining Force II is the highlight of the series. The balance between exploration and tactical combat felt perfect, and the cast of characters like Bowie, Sarah, and Jaha still feels memorable today. While it may lack some depth compared to modern tactical RPGs like Fire Emblem or Final Fantasy Tactics, its charm and nostalgic appeal make it timeless.
  18. I was looking at a Nintendo WII U the other day and they're like $ 250 - 300 minimum. Around the same price as a new Switch.
  19. Agreed. Zaxxon’s graphics blew my mind as a kid. That pseudo-3D perspective was unlike anything I’d seen before, and it added a real sense of depth that made the gameplay feel futuristic. Sure, it was tricky to gauge movement at first, but that challenge was part of what kept me coming back. Sega definitely set a new bar for immersion with Zaxxon.
  20. Personally, I have to go with The House of the Dead 2 on the Sega Dreamcast. While it may not have the deep narrative of something like Resident Evil, the arcade-style light-gun gameplay combined with its campy horror vibes makes it a standout. It’s pure, fast-paced fun with just enough creepiness to leave an impression. Plus, it was one of the best ports for home consoles back in the day.
  21. My choice too. It nails every aspect I love about gaming - tight gameplay, beautiful hand-drawn art, and an atmospheric world dripping with lore. Exploring Hallownest feels both haunting and rewarding, and the challenge of its combat and bosses always kept me engaged without feeling unfair. For me, it’s a masterclass in how indies can rival (and even surpass) big-budget titles.
  22. I completely get that. "Life is Strange" really captures the weight of our choices in a unique way. It makes you reflect on your relationships and how fragile they can be.
  23. Man, I miss couch co-op too! I used to spend hours with friends playing GoldenEye 007 and Mario Kart 64. It’s wild how those shared-screen experiences stick with you. D
  24. That's true. The Last Of Us was a true masterpiece.
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