Jump to content
Register Now

killamch89

Members
  • Posts

    33,539
  • Points

    69,884 
  • Joined

  • Last visited

  • Days Won

    301

Everything posted by killamch89

  1. Totally agree. That was my favorite Wipeout game as well and the rest of the other Wipeout games that came after were just not able to replicate the greatness that Wipeout 2097 was.
  2. Good point. I never bought them either - I mean, there's no point when I can get said movies from so many other sources for way cheaper.
  3. I completely agree. It was a simplistic game in design but it was incredibly fun to play. I remember spending hours on this game as a kid.
  4. Monster Hunter was fantastic for the PSP. Also Final Fantasy 7: Crisis Core - have you played any of these games?
  5. I agree with Captain Qwark - his obnoxious nature and inflated ego makes him extremely unintentionally funny.
  6. I've been playing through different Fire Emblem titles, and I’m curious about others' experiences with the difficulty curve. Some games start off relatively easy but can become punishing as you progress, especially with permadeath. Do you find the difficulty ramp-up rewarding, or does it feel frustrating at times? How do you approach balancing strategy, leveling up units, and managing resources as the difficulty increases?
  7. I’m looking for some great local multiplayer games on the Nintendo Switch to play with friends and family. Whether it’s a fast-paced party game or something more strategic, I’d love to hear your top picks. What games have given you the most fun playing together in the same room?
  8. There are so many beloved characters in the Nintendo universe, but some seem to get little to no attention from the company. Whether it's a lack of games, minimal representation in merchandise, or just not being included in recent titles, which Nintendo character do you think is the most neglected? What do you think Nintendo should do to give them more love?
  9. Whether it's the Game Boy, DS, or 3DS, what’s the one action-packed title that stood out the most for you? I'm talking fast-paced combat, engaging exploration, or anything that kept you on the edge of your seat.
  10. For me, It's definitely the Ocarina of Time Easter egg where you can find a reference to Link’s Awakening by speaking to the character 'Mabe Village'.
  11. True. Hats just don't fit most women.
  12. Funny enough, I've always wondered why I never tried Ice Skating. I mean, I took to pretty much every other kind of ice-related activities. Snowboarding, Skiing, sledging, riding snowmobiles.
  13. I've personally seen people needing to be held down by several people just to get one injection.
  14. I've seen a lot of those ads too, but I wonder how cost-effective they really are in the long run. Most people say it can be pricey compared to just buying ingredients and cooking yourself. It might be worth trying, but I’d also consider whether it’s sustainable for your budget.
  15. I think tactical RPGs that lean heavily on narrative depth are underrepresented. Games like Fire Emblem and XCOM come close, but I’d love to see something where the story and characters are as dynamic as the combat, maybe with player decisions shaping the battlefield and the world over time. Something like a mix of Disco Elysium and Final Fantasy Tactics could be groundbreaking.
  16. I'd also suggest Journey. It’s a short, visually stunning game with simple controls and a powerful story told without words. Its intuitive gameplay and emotional impact make it perfect for people who’ve never gamed before. It’s more like an interactive art experience, and it’s easy to pick up even without prior gaming experience.
  17. I think gacha mechanics are mostly harmful to gaming. They’re designed to exploit psychological weaknesses, like the 'just one more pull' mentality, which can lead to gambling-like behavior. Instead of adding real value to a game, they often lock content behind a paywall and turn games into cash grabs. Developers should focus on creating rewarding systems that don’t rely on random chance.
  18. I honestly enjoy both styles, depending on the game’s focus. Turn-based combat gives me time to think strategically and often aligns with story-driven games, like Persona or Final Fantasy X. On the other hand, real-time combat feels immersive and keeps me engaged in fast-paced games like The Witcher 3 or Dark Souls. For me, it’s all about how well the combat style complements the overall experience.
  19. In my opinion, I think it depends on the audience. Some people are willing to pay full price for a strong single-player story because they value that immersive experience more than multiplayer games. Others get more out of multiplayer or live service titles. The market will ultimately decide if single-player games consistently sell well at full price, there’s no need to change. But if the audience shrinks, developers might need to reconsider pricing.
  20. I agree. While I know it’s already massive for an indie game, I can’t help but wish for even more areas to explore or bosses to fight. The world of Hallownest is so rich and atmospheric that I’d love more DLCs expanding on the lore of the Pale King or the ancient kingdoms beyond. Can’t wait for Silksong, but I still feel like Hallownest has so much more to offer.
  21. For me, Overcooked 2 is top-tier for its hilarious teamwork (and occasional yelling). If you’re into puzzle-platformers, Unravel Two is stunning and relaxing. And for something a bit more chaotic, Heave Ho is such a fun, quirky pick where you use teamwork to literally fling each other to safety. Cuphead is also a fantastic pick even though the bosses can be quite challenging.
  22. I’d say Supergiant Games, though they might not be as 'underrated' anymore. Games like Hades and Transistor showcase a consistent level of creativity and polish that’s rare, even among larger studios. They’ve built a strong reputation, but I feel like they still don’t get quite enough recognition for their storytelling and art direction. A more niche pick would be Daniel Mullins Games (Pony Island, Inscryption) - they’re on another level when it comes to subverting expectations in game design.
  23. In my opinion, if you’re looking for a more intense co-op experience, Left 4 Dead 2 is a classic. It’s all about surviving zombie hordes with your friends while strategizing and supporting each other. The game’s AI director makes every playthrough different, so it never feels repetitive. Definitely a must-play for team-focused co-op.
  24. Personally, I think licensed music can really elevate a game when used thoughtfully. A great example is GTA: Vice City. The '80s music perfectly captured the vibe of the game and made it so much more immersive. On the flip side, sometimes it can feel forced like when a song is overplayed or doesn’t match the tone. That’s when I’d prefer an original soundtrack tailored to the game’s atmosphere.
×
×
  • Create New...