
-
Posts
33,899 -
Points
70,889 -
Joined
-
Last visited
-
Days Won
304
Content Type
Profiles
Forums
Calendar
Everything posted by killamch89
-
Fictional tech often sparks our imagination and makes us dream of what could be possible in real life. Whether it's the lightsabers from Star Wars, the holodecks from Star Trek, or the Neuralizer from Men in Black, there's no shortage of cool gadgets in pop culture. What’s your favorite fictional piece of tech and why? How would you use it if it existed?
-
Self-checkout systems are becoming more common, but opinions seem mixed. Some people love the speed and convenience, while others feel they’re replacing jobs or leading to mistakes. Do you find them helpful, or do you prefer interacting with a cashier? How do you think they impact customer service and the shopping experience overall?
-
Do you think teleportation technology is something we'll actually see in the future, or is it more of a sci-fi dream? With current advancements in quantum physics and computing, some believe it's possible, but there are a lot of hurdles, like the complexities of information transfer at a molecular level. Do you think humanity will ever overcome these challenges, or will teleportation remain a fantasy?
-
With the rise of drone technology, there's growing talk about using autonomous drones to police public spaces. They could potentially improve security, reduce human involvement in law enforcement, and provide real-time surveillance. But, should we be concerned about privacy, accountability, and misuse of power? How do you feel about this idea? Do the potential benefits outweigh the risks, or is it a step too far for society?
-
Looking back at the rapid evolution of technology, which decade do you think had the biggest impact? Was it the 80s, with the rise of personal computers and the beginnings of the internet? Or maybe the 2000s, with the advent of smartphones and social media? Or do you think the 2020s, with AI, and cloud computing, were the real game-changers?
-
I remember growing up with the excitement of Christmas and always wondering how Santa managed to visit every house in one night. But at some point, things didn’t add up. When did you first catch onto the fact that Santa wasn’t real? Was it a slow realization, or did someone spoil the magic for you?
-
Do you wear hats regularly, or are you more of a “no hats” type? Whether it's for style, practicality, or comfort, I’m wondering how many of you are into hats. Do you have a collection of different styles, or do you stick with the same one every day? What’s your go-to hat, and does it have any special meaning or memory for you?
-
Do you have a strong local accent? If so, how does it influence your daily life? Do people comment on it often? Do you embrace it, or have you tried to tone it down?
-
How did it turn out for you? Did you follow any specific techniques, or did you just wing it? Any tips or mistakes that you should avoid?
-
How good are you at it? Do you have any tips or tricks to improve? Are you the kind of player who casually sinks shots or do you get really competitive? I’m still working on my game, but would love to hear what skills or techniques have helped others improve.
-
I’ve been noticing more and more counterfeit Atari games popping up, especially on online marketplaces. It's frustrating because they’re often hard to distinguish from genuine copies. How do you handle finding fakes? Do you have tips for identifying them? And how do you deal with sellers who may be unaware or purposely selling counterfeits?
-
With Atari’s legacy and iconic status in the gaming world, how would you reinvent the brand for today’s gamers? What kind of original game would you pitch to appeal to modern tastes while staying true to the retro charm Atari is known for? Would it be a new genre, a fresh take on a classic, or something completely innovative?
-
With the resurgence of retro gaming, Atari memorabilia has become increasingly popular, but I’m wondering if it’s becoming oversaturated or overpriced. Are collectors still finding value in these items, or is the market just flooded with stuff that’s hard to distinguish from genuine gems? Do you think the prices reflect the nostalgia, or are we heading into a bubble that will eventually burst?
-
Do you use a specific system, like alphabetizing, genre grouping, or a digital catalog? Any tips on labeling or protecting the cartridges?
-
Mobile games have come a long way in terms of visuals and character design. From fantasy to sci-fi, some titles really stand out with their unique and well-crafted characters. What mobile game do you think has the best character design?
-
Mobile games have come a long way, but loading times still seem to be a hit or miss. Some games load quickly, while others take forever to get going. It can really affect the experience, especially if you're just trying to kill time. Do you find loading times a dealbreaker, or are you more patient with them?
-
With mobile gaming growing rapidly, I'm curious to hear what genres you all think perform best on phones and tablets. Do you prefer quick casual games like puzzle or match-3, or do more immersive genres like RPGs or strategy work well for you? Are there any games in specific genres that you think shine on mobile?
-
We’ve seen impressive advancements in VR gaming, fitness, and simulations, but what’s next? What areas of VR do you think are still untapped or underdeveloped? Is it full-body haptics, truly immersive social experiences, or perhaps AI-driven environments? Maybe something we haven’t even considered yet?
-
If you could design a multiplayer VR game or experience that doesn’t exist yet, what would it be? Whether it’s a unique co-op adventure, a competitive game with a twist, or something entirely outside the box, I’d love to hear your ideas. What’s missing in the current VR landscape that you wish developers would create?
-
With the rise of VR gaming, some players report motion sickness, eye strain, or even physical discomfort after extended play sessions. While most headsets include a general safety notice, do you think developers should do more to warn players about potential health risks? Or is it fair to assume players are already aware of these issues?
-
With VR technology becoming more advanced, how do you think it will shape the way we interact on social media? Will we see fully immersive platforms where we can "hang out" virtually, or will it be more about enhancing existing apps? Are there any potential challenges or risks you foresee?