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killamch89

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Everything posted by killamch89

  1. The Bourne Identity - 9/10
  2. Had some fun in rocket league today. Got MVP three times as well and had three very close matches where I scored the winner twice and we narrowly lost the other one.
  3. Harassment and bullying in gaming are persistent issues that negatively impact many players. What can we, as a community, do to make gaming spaces safer and more inclusive? Are there specific actions developers, streamers, or players can take to address toxic behavior? How can we promote empathy, respect, and accountability both in-game and online?
  4. With the rise of community-driven mods and content, many gamers have been wondering: should more games include a sandbox mode where players can create their own levels, characters, or even game mechanics? This could add limitless replay value and foster creativity. What are your thoughts? Do you think offering this option would enhance the gaming experience, or do you prefer developers to maintain full control over the game’s content?
  5. In an industry constantly evolving, should gaming companies focus on pushing boundaries with innovative ideas, or is it better to stick with proven formulas that fans already love? While innovation can lead to fresh, exciting experiences, sticking to what works might guarantee a more reliable product. What do you think? Should developers take risks with new concepts, or play it safe with familiar mechanics and franchises?
  6. As gamers, we often expect high-quality content, but how can we do more to support the developers behind our favorite titles? Whether it's through constructive feedback, financial support, or helping foster positive environments, there are many ways we can contribute. What do you think gaming communities could do better to support developers during and after a game's release? How can we balance holding developers accountable while also recognizing the hard work they put in?
  7. Good picks. I think Astro’s Playroom really shows off what the DualSense can do too, especially with the haptics. It was a fantastic introduction to the new controller’s features. I also feel like the adaptive triggers in Deathloop added a cool dimension to the experience, but I think it’s also important to mention the haptic feedback in Spider-Man: Miles Morales. It does a great job of making the world feel alive.
  8. I mean, I do use them but not all that much, because I like to challenge myself so I tend to only them in emergency situations.
  9. For me, it's from digital platforms such as Steam, GOG and others as mentioned by others here. If it's physical games, primarily Mercari or Ebay.
  10. For me, it was Elden Ring: Shadow Of The Erdtree which was a brilliant DLC with lots of new sorceries, abilities and ashes of war. I loved every second of it.
  11. You do have exceptions like Dead by Daylight and Dishonored that are great at platforming, stealth and Melee combat but your point is mostly valid.
  12. As @The Blackangel said correctly, that rating system is really lacking in certain areas because there have been some quite frankly horrendous games out there. There was the suicidal game years ago on Steam that had no rating either. You're right that a lot of the "controversial" complaints about modern games are so trivial that it makes you really scratch your head and I'm glad nobody has taken them seriously either. If it were up to those people, we'd be stuck playing overtly kid friendly games with no violence or controversy in it. The part that annoys me is a good amount of those people making those trivial complaints aren't even gamers and they keep pushing this nonsense about games making kids violent that the media and political officials have brainwashed them into believing. Have you seen the suicidal game that was once on Steam (name escapes me at the moment)? And that game didn't even get half the backlash that games like Manhunt and Mortal Kombat got in the 90s.
  13. I also own the standard version and Horizon Forbidden West is a great game and so is its prequel, Horizon Dawn. Buying a fully digital console with disc drive just feels like I'm buying a budget gaming PC with even more restrictions and I'm not looking to waste money. And don't even get me started on that stupid PS5 Pro...
  14. That could be a viable route but some may not want to sell their games either. To be fair, I'm not sure what kind of research is even done on classic games but that's why I've started to homebrew my 3DS. That way I have access to all of the 3DS titles that Nintendo has stopped offering on their platform.
  15. I'm also glad this happened. These scalpers have really become a pain to deal with. I mean, I was looking up the prices for a Ryzen 9800X3D out of curiosity and the scalper pricing is ridiculous!
  16. Black Myth Wukong is definitely getting my vote. It's a brilliant game with rich lore and fun and amazing gameplay. I've been saying this all of 2024 that the amount of quality games has been severely lacking. Also, how comes Dragon Ball: Sparking Zero didn't make the cut either? I'm pretty sure I'm forgetting a few other games as well. How comes they weren't nominated for game of the year?
  17. I can see how first-person games could be a bit much for some people. It really depends on the setting and mechanics. I think a lot of people like them because of how immersive they can be especially when it feels like you’re actually in the world of the game. I haven't played Pneumata yet, but I’ll have to check it out now. I’ve gotten back into Dishonored recently, the stealth and exploration aspect is really well done.
  18. As VR technology advances, should it focus more on enhancing social interaction? Virtual avatars could provide a sense of presence and identity when meeting others in virtual spaces. Would this make VR experiences feel more engaging and personal, or does it distract from the immersion? Should we prioritize better graphics and gameplay over social features? Share your thoughts on whether avatars and social elements should be integrated into VR headsets for more meaningful interaction.
  19. Virtual Reality (VR) is revolutionizing many fields, but what impact could it have on the future of scientific research and exploration? From simulating complex environments for experiments to enabling remote collaboration across the globe, VR could be a game-changer. How do you see VR advancing areas like space exploration, medical research, or environmental studies? Will it create new opportunities or challenges for researchers?
  20. Virtual reality is opening up new possibilities in gaming, but what about sports? Would you be interested in seeing more VR sports games? If so, which sport would you want to try first?
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