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killamch89

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Everything posted by killamch89

  1. I’ve been thinking about the Killzone series lately and wanted to hear from fellow fans. Which entry in the series stands out to you the most, and what made it your favorite? Was it the story, the gameplay mechanics, or the multiplayer experience?
  2. PlayStation has been home to some of the most iconic franchises in gaming history, but which one do you think has had the most lasting impact on gaming culture? Whether it's shaping gameplay trends, influencing other media, or creating a lasting fanbase, which series do you believe left the most significant mark on the industry?
  3. With more PlayStation games making their way to PC, it seems like the lines between console and PC gaming are starting to blur. Some argue it's a win for accessibility and expanding player bases, while others feel it takes away from the unique identity of PlayStation exclusives. How do you feel about this shift? Does it make you excited for more cross-platform play, or do you think it detracts from the console experience?
  4. The PSP had so much potential with its impressive hardware and unique game library, but it never seemed to gain the mainstream traction it deserved. Do you think Sony missed an opportunity by not marketing its games more effectively? With the rise of mobile gaming and competition from Nintendo, could better promotion have helped the PSP stand out more? What do you think Sony could've done differently to make the PSP more appealing to a wider audience?
  5. The Neo-Geo MVS had an iconic lineup of games, but which one do you think left the biggest impression? Was it the fast-paced fighting action of King of Fighters or the intense shooter experience in Metal Slug? Or maybe something else entirely?
  6. Do you think "Neo-Geo Battle Coliseum" did justice to SNK’s iconic franchises? The game brought together characters from a range of titles, but did it successfully merge their unique styles and gameplay mechanics, or did it fall short in terms of balance and fan expectations? Were you satisfied with how the crossover represented the classic SNK characters, or would you have liked a different approach?
  7. I had an N-Gage back in the early 2000s, and I always felt like I was ahead of the curve with it. It was a mix of a phone and a portable gaming system, something pretty unique at the time. Sure, it had its flaws, but owning one felt like I was part of a small, tech-savvy group. Anyone else feel the same? Or did you think it was just a weird experiment?
  8. The Nokia N-Gage, released in 2003, attempted to merge mobile phones with gaming, but it was widely considered a failure. However, looking at modern gaming smartphones like the ASUS ROG Phone and Lenovo Legion Phone, it seems the idea of a phone dedicated to gaming is more viable today. Do you think the N-Gage played a role in shaping the concept of gaming smartphones, or was it just ahead of its time? Would gaming phones even exist today without it?
  9. Out of all the games on the N-Gage, which one kept you coming back for more? Whether it was the gameplay, story, or just sheer fun, what game offered the most replay value for you? I feel like some of those titles didn’t get enough credit for how addictive they were.
  10. I remember the first time I saw the Nokia N-Gage, and it was a mix of curiosity and confusion. The unique design - half-phone, half-handheld gaming console seemed ahead of its time, but the sideways gameplay and awkward button placement made it feel a bit clunky. It looked cool in theory, but I wasn’t sure if it could balance both gaming and mobile features. Anyone else remember their first impression? Did it live up to expectations or fall short for you?
  11. Unfortunately, Tears Of The Kingdom didn't come out in 2024 so it can't win game of the year. That being said, Black Myth Wukong was robbed!
  12. Same here. As a matter of fact, I'd usually be trolling in-game one way or another.
  13. For me, I’d go for an RPG with a dynamic, evolving world that responds to the player's choices in more than just a narrative sense. Picture a world where every decision from dialogue choices to environmental changes, has far-reaching consequences on the ecosystem, economy, and even the social fabric of the game. I'd include a system where NPCs remember your actions, forming relationships or rivalries that influence the plot and side stories. The goal would be to make the world feel alive, constantly shifting based on the player’s impact. Think of it like a cross between Disco Elysium and The Elder Scrolls with a heavy emphasis on cause-and-effect storytelling.
  14. For me, it's The Legend of Zelda: A Link to the Past (SNES). The mix of exploration, puzzle-solving, and combat was revolutionary at the time. It felt like a game that offered endless possibilities with its dual-world mechanics, and it’s still one of the best top-down action-adventures out there.
  15. Personally, I'm able to sleep just fine so even when I just get off the game and hop right into bed, I still sleep very soundly and get my six to eight hours of sleep just fine.
  16. I'm absolutely chilling. Yeah, I might be swearing in my own head a bit but I'd usually be more disappointed in my own performance if anything.
  17. Starfield already came out in September 2023. I think you're mistaking it for the DLC which came out on September 30 of this year.
  18. When I was younger, the longest gaming session I ever had was on GTA: San Andreas and that was literally 18 hours which included going from 12 PM on Saturday all the way to 6 am with one or two bathroom breaks and a few minutes to eat and bathe in between.
  19. Was just about to say Call Of Duty. Toxic is an understatement, that community is straight cancer. On the other hand, The Mario community would be the best one I've encountered.
  20. In Skyrim, I'd have magic to wipe out Zombies and there's lots of spells to deal with Zombies so I'd survive quite easily.
  21. I was in a boss fight in Dark Souls, feeling pretty confident. I had this perfect strategy planned out… or so I thought. After about 10 minutes of the fight, I realized I hadn’t equipped the proper armor or healing items. I died and lost everything, and I just sat there, in stunned silence, contemplating my life choices.
  22. For players, not really because you tend to encounter the worst bugs in-game and you're very limited in what you can do in-game to be honest. On the other hand, developers mainly benefit because they get lots of feedback and know what to fix prior to release. Whether they actually fix it before that time is a whole different topic.
  23. If we're talking in terms of more recent games, it'd be Black Myth Wukong. Dragonball Sparking Zero is pretty amazing but Black Myth just edges it out.
  24. To be fair, Cyberpunk did recover though and is now doing pretty well. Granted, I was one of the most critical people about this game at launch.
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