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Everything posted by killamch89
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Dragon Ball Super: Super Hero - 7.5/10
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Revisited Black Myth Wukong and it's still an insanely fun game to play.
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There are so many talented actors who haven’t had a chance to join the superhero genre yet. Who do you think would absolutely kill it in a Marvel or DC role, or maybe even something indie or unexpected? Are there any actors out there who you think are overdue for a chance to suit up and take on a larger-than-life character?
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In your opinion, which movie franchise stands out the most for its world-building? Whether it’s the intricate societies, detailed history, or unforgettable landscapes, some films create entire worlds that feel incredibly real and immersive. From classic sci-fi to fantasy epics, what series do you think did the best job of crafting a unique universe that sticks with you long after watching?
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Looking back, which movie franchise do you think had the most disappointing or unsatisfying ending? Whether it was the way the story wrapped up, character arcs that felt wasted, or just an overall letdown, I'm curious which franchise endings left you feeling the most disappointed.
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Have you ever finished a show and thought, "That's it?!" It’s tough when a series you love wraps up too soon or ends on a cliffhanger. If you could bring back any show for more seasons, which would it be? Was it a canceled series or one that ended naturally but left you wanting more?
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What’s a movie series that should have stopped sooner?
killamch89 replied to killamch89's topic in Movies & TV
To be fair, I stopped watching after the third movie. I just thought the whole thing was going stale and I was right. With movies like this, using a similar plot point for more than 2 sequels makes it start to feel repetitive. -
Did you ever play any of Sega's Disney games, like Castle of Illusion starring Mickey Mouse? These games had a unique charm and style that set them apart from other platformers of the time. I’d love to hear if anyone else remembers these classics and which ones were your favorites. Were you more of a QuackShot fan or did you prefer Aladdin?
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I've seen procedural generation used in games like No Man's Sky, Minecraft, and Hades, but I'm not entirely sure how it works. How do developers create such huge, varied environments, items, or levels without designing each one manually? What are some common techniques or algorithms involved in procedural generation, and how do they make sure the results are still fun and balanced?
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What’s Your Favorite Example of Innovative Game Mechanics?
killamch89 posted a topic in Gaming Forum
Whether it’s a game that reinvented combat, introduced a new way to tell stories, or had a creative way of handling player choices, I’d love to know. What game mechanics impressed you the most, and why did they leave such a lasting impact on you? -
All I'll say about this is that I'm apart of that group of people who played the Beta and it was extremely entertaining. Trust me when I tell you that this is up there for game of the year, I really mean it. It's fun no matter if you choose to go it alone or with friends. Have you Played the Monster Hunter Wilds Beta and what was your opinion of it?
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The U.S. Copyright Office recently rejected a petition to allow libraries and archives to remotely share preserved video games for research purposes. This ruling, influenced by concerns from industry groups like the Entertainment Software Association, argues that making games accessible online could harm the market. The Video Game History Foundation, which advocated for the change, expressed disappointment, highlighting the preservation challenges for games no longer in print. They criticized the industry's stance, which they feel disregards the needs of historians and researchers. You can see the complete article here.
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California's Assembly Bill 2426, signed into law in September 2024, mandates that digital goods retailers must clarify to consumers whether their purchase grants ownership of the product or simply a limited, revocable license. This law targets the growing market of digital media like video games, movies, and music, which have often been marketed as "purchases" but sometimes come with restrictions or can be removed without a refund. The law requires sellers to explicitly state when a transaction involves purchasing a license rather than transferring ownership. This must be clearly communicated using terms like “license” or similar, alongside a link or QR code to more detailed terms. If sellers fail to do so, they risk being penalized for false advertising. The intent is to prevent misleading terms that imply ownership when, in fact, consumers may only have access to content on temporary or revocable terms. However, the law does not address subscription services, nor does it require changes for cases where access cannot be revoked, such as with certain digital goods. Critics argue that while the law helps clarify these transactions, it doesn’t fully resolve issues like the loss of access to digital purchases due to licensing problems or service shutdowns. So in essence, you're just licensing content from Steam and others. You can learn more about it right here.
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I’m just getting started with my fitness journey and could use some recommendations for beginner-friendly apps. I’m looking for something that offers structured workouts, tracks progress, and helps with motivation. Whether it’s for strength training, cardio, or general fitness, I’d love to hear your suggestions. Bonus points if the app has a good community or social aspect to keep me accountable.
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I'm always on the lookout for apps that stand out from the crowd. Whether it's a cool new game, a productivity tool with a twist, or something completely unexpected, I’d love to hear about the most unique mobile apps you’ve discovered. What makes them so special or different from the usual ones?