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killamch89

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Everything posted by killamch89

  1. I can see what you mean about both games feeling bloated. With FF7 R, I felt the same fatigue from the filler content. For FE:3H, maybe they could have focused more on refining the core experience instead of adding features that didn’t quite land, like the Divine Pulse mechanic. I’d add Cyberpunk 2077 to that list - amazing world-building and visuals, but the execution fell flat for many players. The latest patches have improved the game somewhat but some things still feel so lackluster.
  2. I really disliked the ending of Mass Effect 3. It felt like all the choices I made throughout the trilogy didn’t matter in the end. The variations were too slight, and it left a lot of narrative threads unresolved.
  3. I loved this second fight between Rimuru and Hinata.
  4. Was on Monster Hunter: Wilds trying to fight a monster name Rey Dau. This thing is gigantic! and shoots lightning. I mean, he literally towers over the whole battlefield. I'm not going to lie, me and my friends got our butts kicked by this thing.
  5. If you're looking for something similar, you might enjoy Ni no Kuni: Cross Worlds. It has beautiful graphics and a charming story, plus it incorporates elements of both RPGs and mobile gaming. You might also want to check out The Elder Scrolls: Blades. It offers a more classic RPG experience with dungeon crawling and character customization. It’s not as open-world as Genshin, but it's quite enjoyable.
  6. I used to sleep with a dagger under my pillow for the same reason.
  7. Where I'm from, you have to focus because there's a lot of nutcases on the road out here and it just takes one lapse in concentration and bam! Somebody either smacks your car, smacks another car into you or some kind of freak accident.
  8. Mine is Dragon Court Restaurant - it's a Chinese restaurant chain in my country.
  9. This game seems kind of generic to me. I don't know, there's nothing about it that really screams originality. What do you guys think?
  10. I'm actually digging the creativity in this game. I'm curious how much do you get to use the violin in actual gameplay?
  11. It's mainly PC and console players in my country. I mean, some do play mobile games like PUBG but it's more of a casual thing for them.
  12. The mysteries in RDR2 really do spark a lot of theories. I wonder what the developers' intention was with those cut elements. It seems like they love leaving breadcrumbs for players to find. It's a pity that they haven't made a DLC for RDR2 in YEARS!
  13. Facts. The chemistry between Fry, Bender and Leela really makes every episode unpredictable. Not to mention the randomness of Zoidberg and the professor.
  14. With advancements in AI technology, what innovative features do you think could be integrated into VR to enhance user experiences? Could AI-driven NPCs make worlds feel more alive, or could personalized content recommendations create more immersive environments?
  15. As technology advances, virtual reality (VR) is emerging as a powerful tool for fostering empathy. By immersing users in diverse perspectives and experiences, VR can allow individuals to walk in someone else's shoes - literally and figuratively. From exploring social issues to understanding different cultures, can VR reshape how we connect with others? Have you experienced a VR application that changed your perspective on empathy?
  16. With VR technology advancing rapidly, I'm curious about the most exciting innovations you all are seeing. Whether it's improvements in hardware, software, or applications in gaming, education, or therapy, what do you think will shape the future of VR? Are there any specific products or trends that have caught your attention recently?
  17. With advancements in technology and increasing interest in virtual reality, do you think the VR development community is keeping pace? Are we seeing enough innovation and support for developers to push the boundaries of what's possible? What challenges do you think are holding it back, and how can we foster faster growth in this space?
  18. With many cultural traditions at risk of disappearing, I'm curious about the role of virtual reality in their preservation. Can VR be an effective tool for documenting and sharing these practices? What are some examples of projects that use VR to keep traditions alive? Additionally, how might VR influence the way younger generations engage with their heritage?
  19. We all have that one mobile game we can't put down, but is there something that frustrates you or a feature you wish you could tweak? Whether it’s a quality-of-life improvement, a balance change, or a new feature, what would make your favorite game even better?
  20. Whether it’s advancements in graphics, AI-driven gameplay, augmented reality features, or new monetization models, I want to hear your thoughts. Are there specific technologies you believe could revolutionize the mobile gaming experience? Or perhaps new genres or gameplay mechanics that you think are overdue?
  21. As mobile gaming continues to grow, I'm curious about what changes you’d like to see. Do you want better graphics, more innovative gameplay, or perhaps a shift in monetization strategies? How about a focus on indie games or improvements in cross-platform play?
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