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Shagger

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Shagger last won the day on August 31

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About Shagger

  • Birthday July 3

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  1. Shagger

    Screamer

    I played the original back in the day. It was a decent arcade racer with impressive graphics for it's time. The game controlled OK for a game of it's time, but by modern standers it doesn't hold up well. It was slippery and floaty. It was also sevely lacking in content with only 6 tracks and I think 8 cars (Well, 16 given there was a manual and automatic of each car). I also don't recall there being any multiplayer of any kind, which is admitantly difficult on a PC game from 1995. Whare the game excelled was it's soundtrack. You could select the audio files on the game disk (CD-ROM) to play as the in game music and it sounded fantastic. This new game is certainly a very drastic change in style. The trailer implies a very similar approach to the core gameplay, and arcade style racer with drifting and so on, but it will have to be further developed and improved on.
  2. Yeah, this is AI generated visuals. There are subtle inconsistences with colour boundaries and shading that just don't look right. For example, no competent human artist would have so much pink and purple on both the character models (the focus for the eye) and all over the backgrounds. That happend because the "developers" specified those colours and likely negated to specify thier use or add more colours. Even the game description on Steam reads like a checkbox for an AI filter. Don't get me wrong, it looks pretty. Very pretty. I was especially impressed with the fur effects and animations, but it's also complelty shameless.
  3. The longest single session I had playing a game was Uncharted 4. I started after breakfast, then the next thing thing I knew it was thing I knew it was time to call it a night 16 hours later. Weird thing it I do t actually rate the game that highly, but it was obviously doing something right.
  4. I finds games calm me, give me focus. Even in frustrating moments I'm quite chill, just sorting of muble my frustrations out then get back to it. There are other things in life that provoke more of a reaction.
  5. I saw a topic posted just the other day about Cyberpunk 2077, and this is what I had to say then; And I'll echo similar sentiments here. We gamers have no good reason to care about game sales. In the case of Elden Ring, I will never buy it because I'm not interested. I don't care if a billion people buy it, I still won't. And if I did buy it, then they got me! Good for them, I bought the game! The sales figures, if anything, would mean even less to me then. The point is there are games I love that I feel as if I'm almost the only person who has played them (Like The Vagrant or Nights of Azure). Likewise, there are games that are bought by everyone and thier mother that I can't stand (GTA IV, Bloodborne, Destiny and Call of Duty come to mind). I know that typically when games sell well it's for a reason, but it garuntees nothing. In the end, it means nothing. And once again, I do not get why people are so obsessed with this.
  6. The more I think about, the stranger the idea of drinking cow's milk actually is. And I love milk... I mean somebody looked at a tone of smelly animal and decided "Yes, I'll drink out of that" when the idea of drinking human milk, something most of us did as babies, is generally consided a vile idea. An alien looking at that behaviour would be baffled.
  7. I'm merging your thread with this recently active thread as they are both centered arond the same topic.
  8. Moving this to the "video games" sub-forum as this is not a Playstation exclusive discussion. I'll say this everyone somebody posts a thread like. Why care? We're not CDPR investors, executives or employees, we're gamers. Honestly, who gives a shit about game sales? It doesn't make a game better nor worse, it doesn't make a game more or less suited you one's taste, it means nothing. Why gamers are so obsessed with this I will never understand.
  9. I disagree. Kids may be impressionable, but they're not insane. Human beings are sentient. That means we have an inherent ability to fantasise. as part of that ability, we also are naturally able to recognise the difference between fantasy and reality. If anyone, beit child or adult, is not able to differentiate between fantasy and reality then there is something wrong, something that has nothing to do with being a child. Children spend more time in fantasy, especially when it works into play. That might make it seem like that line between fantasy and reality gets blurry to them, but trust me it's not. Obviously, parents should not let young kids play games that are only suitable for adults, but only for the same reasons they should not let them watch adult rated movies.
  10. The main reason FMV isn't used anymore is simply because high quality FMV files take up too much space. I once modded Final Fantasy XIII to upgrade the resolution of the cut scenes (that were digitally animated FMV videos) from 720p to 1080p and the game took up 90GB more space. That's a game from 2009. Even the standard game unmodified on Steam takes up more than 50GB and it's because of the cut scenes. There are other things like how the difference between cut scenes graphics and in-game graphics can be jarring, the cost of producing such videos and that the improvements we've seen in motion capture and game rendered ani actions have made FMV unnecessary. But basically, it's mostly a technical and cost issue.
  11. I don't think so, There was a time FromSoftware was making exclusive games for Playstation (The original Demon Souls, for example) and I find it very difficult to believe that Sony won't let FrimSoftware make the game they know folk buy. Fans of FromSoftware games are amongst the most petty and stubborn gaming fan bases there is, and here that is a good thing because they won't accept FromSoftware making anything that isn't "FromSoftware" regardless of who owns them. Sony, like the rest of us, know that.
  12. Metavoidal looks like a sweet little game. Reforged look like they are keen on investing in these quirky, indie studios without trying to take control creatively. That is something to appreciate and respect.
  13. I think most game needs to generate at least some anxiety and frustration, it's just a sign your invested in what your doing. There are obvious exceptions such as like Flower that are ment to be relaxing and relieve stress, but in a test of self, a challenge, of course some stress is bound to build up. Otherwise, it's probably not a very good game.
  14. I don't think "toxic" gamers are more numerous, they just louder and get more attention.
  15. No, I actually don't understand. I don't understand the point of going to a long dead thread then compiling a post "pretending" to be a part of the conversation at the time. I'm not going to go to a thread discussing, let's say, the 2020 US election then make a post saying why I prefer one candidate over another. That would serve no purpose. That's posting anything just for the sake of posting something. What is sometimes refered to as post farming. Whilst you're right in that it's not against any rules, it is frowned upon given the problems such posting habits have caused the forum in the past. So please, if you have something new, current and relevant to say on an old topic by all means make a reply, but otherwise please just leave them alone.
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