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Everything posted by Shagger
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So it turns out scum aren't trustworthy? What's the world coming to? 🙄
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This little idiot, who clearly has some talent when it come to technology, at 17 may have just ruined his life for... what?
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Somehow, I knew somebody would not read what I said properly. If you had understood what I said you would see that opening sentence from you is pretty much a summery of my entire statement. So I'm not gonna bother with a rebuttle. If my post isn't worth reading then I'm sorry, but why should I show the same respect in kind?
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I said all of that in my first reply to you, so I don't understand why you need to repeat it as if we didn't know.
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Iiterally said all that! Do you even what people post?
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Trying to remove all the crap from the App Store to leave behind good games is like trying separate what is and isn't edible from raw sewage. Can't we just remove the app store instead?
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I said it all before, specifically in the post below on this thread. Spoiler alert, the answer is no. Video games are not a form art. Its not that I'm coming down on games, far from it, but video games do not fit into my definition of what constitutes as art. Because I know that is not a popular opinion, I respectfully ask anyone who wishes to respond to me to read the quote as a responce from somebody who clearly didn't bother I'm just going to ignore.
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I think it's important to define what a licence game is because games like the Batman Arkham series and the Spiderman games from Insomniac are NOT licence games in the traditional sense as they are not directly based upon a separate media. They are thier own works within that paricular franchise. The licence game has been in decline in favour of these what I call "franchise" games and I for one couldn't be happier. It's a good thing that game companies are taking games seriously enough than to expect success out of cash grabs based of flash-in-the-pan movies. There has, obviously, been some good games to come out of licences though. I liked the Spiderman games that came out on the PS2 along with the Toby Maguire movies. I also enjoyed Alladin on the Megadrive/Genesis. Then there's the game that always comes up in these conversations, Goldeneye on the N64. A revolutionary game for it's time.
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Well spotted. Surprised I didn't pick up on that. This actually could be the most complete telling of The Last of Us we've seen yet.
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Mechanically, it is very similar to the first game. Some minor improvements and changes here and there, but the base mechanics are pretty much the same. The only thing that's changed considerably would be the mele combat, it's way more complex than it was in the first game with combo's, defence breaks and so on. I will admit, a lot of things you didn't like I did. I like how the weapon wheal slows the action down while you select weapons and ammunition to keep you in the action but being fairer than forcing you to do it in real time and I only ever play the game on Ultra Hard these days. I found the requirement to reach campfires a firm, but fair fearure, so it didn't bother me. Becasue of that, take what I say with a grain of salt, but the headline is the two games play mostly the same.
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I know this topic has been gathering dust for quite some time, but I'm giving it a bump because the trailer for HBO's The Last of Us series has dropped. I must say, the overall aesthetic is absolutely spot on. This really does look like the game. What little we saw of the infected in the trailer look really good as well. I'm really looking forward to this now.
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First off, never blindly trust what a YouTuber says, you need to look at the sources and do a little research. A quick summery for everyone to describe precisely what has happened. The Game Rating and Administration Committee of Korea has rated something named Silent Hill: The Sort Message. I cant read Korean, so can't tell what the details are apart from the date (knowing what the rating is would actually be helpful, but alas, I don't know.). The company that applied for the rating is Uniana (Links to thier English website), a company best known for the production of arcade machines often under licence from Konami to use thier franchises (such as Dance Dance Revolution). Yes, that's right, arcade machines. OK, the did also publish some games for Komani in Korea and were were also responsible for publishing eFootball, but that's hardly a reason to get exited given how much of a disaster that was. @Candy Stick, you and the Silent Hill fanbase have got to get a grip. This Silent Hill: The Sort Message could be anything. It could be an Arcade, it could be mobile game, it could be a tech demo, anything that isn't a full boar, full roar Silent Hill. I personally don't see even Konami leaving the publishing of a Main Silent Hill release in the hands of a subsidiary, although it is possible that Uniana are just handling the publishing locally in Korea. So it is still possible that this is a proper, new Silent Hill, but I doubt it. How many times are people going to have to say it. Believe nothing unless it comes from the horses mouth. Stop doing this to yourself, man. Anyway, here is the article from Gematsu that I believe was on of the first places to report the story. Another link form VG247 that goes into a little more detail.
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I agree, I consider a game to be worth buying when it's worth the price regardless of who developed/published it. Dont get wrong, there are good reasons to not support certain companies, but game to game, they should be considered on their own merits. Besides, it's not like the indie scene doesn't have its fair share of scum working in it.
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Searching for an RPG - Any suggestions welcome
Shagger replied to LookingForGames's topic in Video Games
Dragons Dogma is a good shout. The class system does get more complex further into the game with fusion classes, but it's still fairly easy to keep in control of and these fusion classes are optional. I must cation that this is very much an action RPG, not strategy, so the combat might not be quite what your looking for, but give it a go for sure. There is one game that I, for some reason, forgot about. Kingdoms of Amalur. It's a straight fantasy western RPG with brilliant combat. -
the link I copied was different from the one you posted. Maybe I found a different video, but it seemed to work. here's the link I pasted in for reference sake. https://youtu.be/T_x6QmuJdms
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What's the song?
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I think it's a bad/wrong link as when I open it up it says "video unavailable". Try re-copying the link and paste it back in.
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Movie Theater Snacks: Popcorn and...which candy?
Shagger replied to melanie_marie27's topic in Movies & TV
I'll eat whatever I can sneak in because the price of cinema snaks are a joke. -
You Can Only Save One Person, Who Do You Choose?
Shagger replied to Techno's topic in Forum Games & Fun
You can't be serious, right? -
I can't believe I havent posted anything from Electric Callboy (Formally Eskimo Callboy) on this thread. Well, time to redeem myself.
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To me, something qualifies as art when it's a man made creation that exists only to be admired. As soon as something has a function or a challenge of some kind, it can't really be art.
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I am more one for keeping games rather than selling them on, even with physical games, so not being able to sell digital ganes on doesn't really bother me, but I couldn't agree more that is a major downside to digital distribution. Nor do I feel that digital games are priced family given that problem. There was a time that PC gaming justified that problem with games being cheap, but I just don't feel like that's the case anymore. EGS offers a lot of games for free and sales can birth great offers, but it just isn't what used to be.
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I see. That's unfortunate, but that's digital distribution for you.