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Shagger

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Everything posted by Shagger

  1. What your referring to is the bounds of moral controversy, and this situation is not that. For something to be controversial at least slightly plausible argument for both side to morally justify it, and when it come to school shooting, there is no way to just it, so there is no way to justify glorying it either. A video game or video game level that simulates a school shooting is not a moral controversy, it's just plain stupid, tasteless and wrong. Like it or not, creative liberty is not without limits, limits that define the difference between something that is edgy and provocative and something that is harmful. Ready or Not looks like a very promising game, especially for early access, but no publisher would want anything to do with it if the game would ever have that kind of content and who could blame them. You and @Empire can't be so stupid as to not recognise that playing a game where you have to shoot up a school as "too far". If that's just creative liberty and saying that's too far is being "overly PC", then why stop there? let's allow anything go down as creative liberty. Like "Kill the Faggot". That's not homophobic, it's creative liberty. If think that all political correctness and censorship is wrong and there should be no stifling of creative liberty at all, then you have to say there nothing at all wrong with this game. You can't have it both ways.
  2. Oh, come on! If the publisher did indeed drop the developer over this, this isn't them being overly politically correct, this is common sense in opposition to something conceived in truly horrendous bad taste. I for one don't favour censorship over artistic liberty, but there is a limit that most people can recognize without having it pointed out to them, and this crosses that line.
  3. There already is a Thread to discuss The Game Awards in general, we don't need a separate topic to discuss separate awards for each game
  4. This is stupid. The people who funded this study are stupid. The "Scientists" who performed the study are stupid. What they "discovered" here is that when people (whether it be kids or adults) spend time engaging with a hobby, it provides relief from anxiety and escape from the pressures and stresses of day to day life, you know, WHAT HOBBIES DO BY THIER VERY NATURE! When are these ignorant pricks going to realise that gaming is no different? I mean for fuck sake, it really isn't that complicated.
  5. Merging this with the Free Games with Epic Update Thread as that is the designated place to discuss rumours and wishlists for the service.
  6. I did play on an Atari in my very early youth in the late 80's early 90's, but my gaming "career" (if you like) didn't really get going properly until the mid-late 90's. There were magazines and the Games Master TV show, but knowledge of what games were good and bad as well as tips and such spread largely through word of mouth. Kids in school would pass around what they knew to thier friends and so on. I suppose the same thing happens online today just on a much larger scale with user reviews, user scores, social media and, not forgetting, internet forums. It would have been even worse for kids in the 70's and 80's because there was no real way to tell what games were good and games were what bad. Video games were just perceived differently as well. They were toys back then, so a review of a video would be taken with all the credibility of a review of a Barbie doll. Even when there was reviews of a game, the market was so saturated that only so many games got coverage. So yeah, that was the dark ages. The popularity of arcades were also a factor, the was just not as many people playing games at home. Still, even then, there was word of mouth, but that was really about it.
  7. Another Update As mentioned above, I did buy the game again on console hoping for a better optimised experience, and I got that. A week ago was the moment that every fan was waiting for arrived, the launch of the Fatesworn DLC, and I gotta say it was fantastic... until I was 9o% of the way through it. I had seen slowdown in the framerate and a little choppiness, but I let it go without knowing this was the early sighs of a game that was about to break down. First, enemies started vanishing the very millisecond you defeated them in an incredibly jarring glitch-fest, the there was a hard crash... then another... and another! Had have before and every single encounter so as not to loose progress after trying to get through the same area. The crashes always happened during combat and very sudden. After getting through the part where it all started, I hoped that would be it, but no, it kept happening. Eventually out of sheer frustration I gave up. It's extra annoying that I spend a good two-three days playing this solid and now I can't finish it. It just killed the pace and momentum of the genuinely engaging story and the scenarios that really showed of the games already excellent combat and crafting systems. Such a shame. I'll wait for patches before I make another attempt to finish this game, but even when this game is polished I'll never find it in my heart to recommend it. I was burned big time when I first tried to play it on PC, gave another chance on consoles and now pretty much the only reason to buy Re-Reckoning, this new DLC that they have been working for well over a year, has come out as a complete mess. And BTW, this isn't just me, I've spend enough time on the Kingdoms of Amalur: Re-Reckoning Discord the last few days to that. Any hope that I had of a new Kingdoms of Amalur game coming and being worthwhile have all but being dissolved. The only thing that THQ Nordic have brought to the fans of this game is the misery of realizing that... twice. We got that back in 2012 with the collapse of the original developer and now we have it again. I'm very disappointed.
  8. There are indeed third parties, like this one, but Sony don't have an official service and honestly I'd say that's ok because we know Sony would slam down the ban-hammer of these sites that offer good products.
  9. I nominate @The Blackangel. Being bumped up to a moderator role is a big deal and not everyone can handle it the right way, and in these early days she has handled this perfectly. She's clearly taking this seriously, but has not let it damp her personality on this forum.
  10. When you're trade has a lot of work, it's ok, but when it runs dry, I must admit it is a bit shit. In the pipe shop ( I'm a pipefitter/fabricator) we run out of pipe spools to manufacture, so I've been painting shit.
  11. Ultimately, the issue I have with what @m76 said is simple. It was not true. It was incorrect. And the fact that the statement came from someone who is (and I genuinely believe this) undoubtedly very well versed in gaming was just really strange. He doesn't like Hellblade, he said so himself, so that lead me to the idea that he wanted to tag the game with a usually unwelcome tag to make it look worse to people. The problem I have with that is that it's disrespectful to the community we have here on VGR, we are not that stupid. So either I'm right and @m76 thinks he can manipulate people on this forum to his agreement, or I'm wrong and I've given the guy and his intelligence way more credit than I should have because he doesn't understand what the difference is between a game that is on rails and a game with linear level design. So @m76, it up to you. What was that about? I really want to know because I @Shagger the person, not the mod, want's to make sense of it.
  12. That doesn't make sense. Games were only able to take on more cinimatc elements because of advancements in technology. As soon as the technology became available to make this possible (around the mid 90's to the year 2000) gaming embraced it pretty quickly. It's fair enough to question the quality of the cinimatc experiences in those early days, but I don't get what you mean. Whare the error that game developers had to learn from? It's not thier fault the technology wasn't up to snuff, so what actually was the problem?
  13. One of my favourite bands just dropped a new song, and it's literally called PvP. How could bi not share this with VGR?
  14. Difficult to say. Being part of team of dozens, hundreds or even thousands working on a single project makes it difficult to apricate the overall challenge of the project in question. I was hired as an apprentice in preparation for the construction of Queen Elizabeth-class aircraft carrier and that was a huge undertaking overall and I personally worked on it for almost ten years.
  15. What you literally said was Hellblade 1 was definitely on rails and not to be confused with liner level design, something that is, quite simply, incorrect. I then try to figure out why someone with such undoubted gaming knowledge would get that so incorrect. Maybe my explanation was wrong, I'm man enough to admit that, so if you could provide another explanation I'd be happy to hear it.
  16. I would say Shark, but that's been done... more than once with mixed results.
  17. That's not on rails, that's liner level design. The Last of Us, Uncharted, Tomb Raider and the first two Witcher games follow a similar philosophy. On rails is when you are not in control of the speed, pace and direction your character follows and are only able to change direction of focus. Kind of like riding on a train, that is literally what the term refers too. Examples of on rails video games or video game sections would include turret sections, on rails shooters like Time Crisis and House of the Dead, the driving in FFXV and so on. Cinimatc can refer to a visual style or to the cinimatc parts of a game, whare you literally have no control at all. So unless you beat Hellblade without pushing a sit button, what you said makes no sense at all. Hellblade is not on rails anymore than The Last of Us. What you've tried to do there is falsely and deliberately apply a gaming term that tends to be regarded as a pool mechanic to a game where is doesn't apply because you don't like that game and want to make it look worse in the hope that we're idiots and will just go with it. That's the truth, wether you know it or not. The alternative is that you don't really know what you're talking about.
  18. I wanna make it clear this is only a theory. In Oblivion, NPC's, enemies, quests and even items level up with the character. So the rewards the quality of reward that on person earns depends on what level they are at when the do that quest. The same thing happens with the items, abilities and stats that other characters have well. So if you have leveled up somewhat since completing the quest for Mazoga, it's possible the Mazoga character has levelled to a point that she is no longer compatible with the armour she was wearing, like that are at different levels. So the short version is, yes, it's a glitch. Try breaking apart from her, leaving the area and reloading the game.
  19. That's can't be right. Every android I've owned has allowed any audio track on stored your device to be selected as a ringtone any image stored to be used as a screen saver or wallpaper provided the format was compatible, and because it's android, almost all of them are. I'm not trying to criticize nor call into question your competence, but is it possible that your android phone could do it, but you being used to iPhones and thier indigenous UI, you couldn't figure out how?
  20. I can't say I'm totally shocked. It's a popular game, but more importantly it's something that's played with creativity. Minecraft is almost only limited by the imagination, so talented, creative people could really make Minecraft content work.
  21. My congratulations to @DC for this milestones and to @The Blackangel for her new role that I know she will excel in.
  22. I would never buy this even if I were a fan. The recent issues of surrounding Ubisoft ( as well as Activision Blizzard) just make it very difficult for me to support them. Still, I'm sure fans will happily ignore all that just because they want to be entertained.
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