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Everything posted by Shagger
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What games do you wish you could play, but can’t on your platform?
Shagger replied to StaceyPowers's topic in Gaming Forum
The game is currently out. The launch back on December 10nth was a disaster. It was buggy on PC and almost unplayable on the PS4 and Xbox One. Bad enough it was removed from console digital stores. After months of patches, the game was put back on sale on the PS Store. In short, the game is available on both PC and console now. -
Locking this thread as posting pornography is not permitted on VGR, nor do we allow links to such material.
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Very glad to have you, @Boblee. Welcome to the VGR forum.
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[Sponsored] Find Your Toxicity-Free Teammates on Epal.gg!
Shagger replied to DC's topic in Gaming Forum
It could serve that purpose for multiplayer based trophies I would think. It would take finding the right members to do so, but I see no reason why that couldn't happen. -
It was yourself who awakened the thread back in August after 10 months of it gathering dust in the first place. So with all due respect, even though @Head_Hunter posted on the thread more recently, you're the last person with a right to decide whether or not the thread has lost it's relevancy. If people want to discuss the PS5 on the PlayStation sub-forum on this thread, I take no issue with that. And, once again, a reminder to both yourself and everyone that if you see something on the forum you feel needs either myself or @DC's attention, report it using the report function, don't post the request on the public forum.
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To me the reason is fairly simple. Whilst there are 1440p monitors, I don't believe there are native 1440p TVs.
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Once again, I'd like to remind the community to report suspicious post posts like this, not to engage with them. Don't "call it out" because trust me when I say it doesn't make you look clever just because you can see it's spam. Locking the thread and removing the link. One more time, if you see something suspicions, report it. That's it. EDIT; In addition, I also offer another gentile reminder to everyone that "back seat moderating" is against our rules. The right thing and only to do with posts like this is to report them.
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[Sponsored] Find Your Toxicity-Free Teammates on Epal.gg!
Shagger replied to DC's topic in Gaming Forum
I just realized I completely forgot to finish my profile. Another thing to do when I get home, but should be fun to put together. -
It's not that I've never liked it, but I must admit it's been at least two decades since I was genuinely interested. However, that also means I remember when the franchise was worth a damn. Back when the how radically different the tech was from one generation to the next meant the developers actually had to try. Before the absolutely vile monetisation schemes that are a now an inoperable tumor too deep into the body of the game to be removed were even so much as an idea. There are a couple of things that haven't changed, though. FIFA is not a choice, it's a lack of options. The monopoly EA holds with sports titles has been the bane of fans of these kinds of games for decades, whether they know it or not. It's also a habit. People buy the game year after year because it's what they, as fans of soccer/football, are supposed to do. They're compelled, as if it's written in thier programming. EA know this and even cement this mentality by resetting progression every time a new FIFA comes out. To EA, the player base are seeds they plant to harvest and not a damn thing more. This is not the way a gamer behaves. It's barely how a human being behaves. Gamers want and demand the very best out of the games they love, they don't "surrender to the programming" publishers desperately want them to and accept whatever they get. It's like an even deeper version of the fanboy mentality. FIFA is not a gamer's game, not even slightly. It exists for soccer fans, or to put it in a way more akin to modern FIFA, to exploit soccer fans. And you know what, it's the game's fans that are ultimately to blame for it because they put up with it, or even worse defend it year after year. Ironically, it's soccer fans in real life that provide the perfect example of how EA's FIFA fans should be behaving. When thier team, players or managers fuck up, the fans aren't the least bit shy about letting them know. They don't put up with excuses or accept less. You can agree or disagree with the manner some of them "express" themselves, but the point is that it's passion and love for the game and thier favourite teams that fuels all of it, so why can't FIFA fan's show thier passion by standing up and saying "We have had enough!" ?. Gamers did that with Battlefront 2 and won, it can happen. Soccer fans can stand up, gamer's can stand up, so I don't understand why fan's of EA's FIFA lay down.
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Since when was The Legend of Zelda underrated? It's Nintendo's most hyped franchise after Mario.
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Welcome to the VGR forums. Always happy to greet new people.
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No they are not. Activision are the publisher of the COD series. They are to a video game what a record label is to album. Developers are the recording artist, the ones who actually make the game, and in the case of COD Vanguard, that is Sledgehammer Games.
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Well, here is YougYea's take on this issue; First, a link to the amazing Eurogamer article an interview. Now, assuming you hear or agree with Yong's perspective, you know he's not wrong. This game is the worst, and will be the blueprint for manipulation so long as this franchise is still popular. Fuck this game, really fuck this publisher and fuck the people who still play it after watching this video. If you still fell like this game is worth your money, then you are a slave. We have had a lot of FIFA fans join recently, and to them specifically, I urge you to bring the fight. Not against those who speak against the negative talk on this gaming forum, but to join us in the fight against the horrible and destructive practices these games are so determined to employ.
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OK, this is starting to get ridiculous. You like FIFA, that's fine, and talk about FIFA all you want, but stick to threads where it's appropriate please.
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I'm afraid affiliate links are not allowed, and it is stated quite clearly on the Forum Rules and Guidelines: Because of that, I have removed your referral link.
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We want a shot of your new ride in the flesh. I hope you bring an appropriate soundtrack with you on the road trip. Do me a favour, bring some Sabaton.
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Exclusives are important, at least on consoles, because we need consoles to exist. My reasons for that are explained on this other thread, so I would ask you to check that out. To expand on it, I'd call console exclusives a necessary evil. I get that they are annoying, but to who? People who have to go through the inconvenience and expense to own more then one platform? Well, yes. That IS the cost of not owning more than one platform. To make it clear right off the bat, even as a PC gamer myself, PC gamers have no right to call consoles "too expensive", so for them that excuse is invalidated right away. If they can afford to spend the hundreds if not thousands of dollars over the course of a console cycle to build and/or upgrade a PC, then $300-$400 is a mere pittance to play games on console. I'm sorry, but I never buy the excuse the "consoles cost too much" coming from them. I do feel sympathy for people when they can genuinely only afford one console. Then, that argument starts to have some weight. Unfortunatly, that's the way of the world. Exclusives define a platform, at least for anyone utilising some common sense. You buy a PlayStation to play The Last of Us, Uncharted, Horizon FW etc. You buy a Nintendo Switch to play Zelda BOTW, Mario, ect. You buy an Xbox to play... well, I don't think there will be another game excusive to an Xbox console ever again, but I digress. The point is consoles are not only good for PC players, but essential (as explained in that aforementioned thread), so if exclusives serve as a way to keep consoles alive, I'll go for it, despite the obvious annoyance they pose. Combine that with the low starting price, the freedom of games on physical media and the hassle free nature of a plug-in-play devices and consoles are something the gaming world wants. Even PC players need what consoles provide, not that many of them are prepared to admit it.
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I love F1 as well, it is the pinacol of motorsport. So I know for a fact that there's no driver named Roger Federer in F1, mostly because Rodger Federer is a tennis player. So one of us is very confused, and I'm honestly not sure which one...
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That's not entirely accurate. According to Linus Tech Tips (video below) the performance dips seem to occur while using AMD CPU's when paired with high end GPU's because of the way Windows 11 spreads the load of the current operation over more of CPU's threads. A better idea in theory, but it can slow the flow of data between an AMD CPU and a GPU because of the way AMD CPU's interact with GPU's. Video below. With other hardware set ups, it's looking like there's not going to be much difference at launch.
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What games do you like playing with permadeath?
Shagger replied to StaceyPowers's topic in Gaming Forum
The only game I've played that features permadeath is Hellblade: Senua's Sacrifice and that game handled it in it's own, unique way, so I'm not really the one to ask. Still, it's a brave choice for a developer to take because, as a developer, you have to get things like the difficulty balance, difficulty consistency, how the character upgrades and improves along with difficulty progression absolutely prefect. The margin for error for these things that exists for other games just isn't there if a developer chooses to include a permadeath. Another thing that needs to be perfect is the save function. Getting this wrong can literally break a game if's not not done right. Going back to Hellblade, I believe this very thing happened to Jim Sterling when he first reviewed the game. He hissed something he had to do, the game autosaved after the point he could go back, and because he missed this thing he couldn't go forward. To accommodate the game's permadeath, the game only loads from a single save file. In short, he was fucked and couldn't finish the game. Because of it, he actually gave the game a 1/10 at first, but once he had calm down and realised he has given the score out of pure anger and was being unfair to the game, he eventually changed it. Can't say I blame him though. Just because you missed one torch a game should punish you with an inability to complete it, but it does go to show how important getting this right is in such a game. Full scope on the Jim Sterling incident in this video. -
That's totally fair. And like you said, it is gaming related, so it's appropriate. There is one really annoying thing about it, though. If one closes down the pop-up without muting it first, the audio will keep playing until the add has finished it's play cycle in the background with no way to shut it off. I don't know if that's a fixable problem or not or if it's even worth fixing given the add will only run for a couple of days, I just wanted to point that out to everyone in case they do what I first did.
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Do You Think AAA Games Are Asking Too Much of Gamers?
Shagger replied to PGen98's topic in Gaming Forum
This is exactly why, despite what the so called "PC Master Race" will say, we need consoles. Consoles effectively "tie down" game development so it doesn't run too far forward out of control. Without them, dev's would push games too far and too fast towards running on top-end hardware that a lot of people can't afford. Thus the install base is lowered. Combine that lower install base with the fact these games would cost even more to make, games would have to be even more expensive to buy and/or filled with more monetisation bullshit than they already are. This would push even more people out of gaming, lowering the install base even more creating even more expense for all parties, thus lowering the install base again. Basically, it would be a massive negative feedback loop that would cause the ecosystem of the gaming world to pretty much collapse. Look at Cyberpunk 2077. That game was developed to get the best out of PC's then they made console ports, and we remember how well that worked. That's why developers usually design their multiplatform games primarily as console games the further develop a PC version. Like it or not, that's the way it needs to be done. -
Bumping this thread because Windows 11 is released tomorrow. From what I understand, the update will be available to download for existing windows 10 users via Microsoft's website. More info from CNET.
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First things first, welcome to VGR. If you wish, feel free to introduce yourself and tell us more about you. Again, if you wish. On topic, Ray tracing is compatible with Nvidia 20 and 30 series cards. So to employ ray tracing, you don't necessarily need a top-end monster of a PC, just a fairly modern one. Werther or not your PC will be able to run said game with ray tracing comfortably will depend on your hardware, I agree, but also on the game specifically your graphics settings. So maybe people will sometimes find that leaving ray tracing off will be a better option for them of certain games, but it will always depend on the specifics of the circumstances. In the end, it's just another graphics option.
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Well, obviously it's not gonna be the main focus, what I'm pondering is whether of nit it'll come up considering that aspect of Ellie's character wasn't addressed until the DLC came out. Like I said, I suspect it will come up, but It defiantly won't be the main focus.