StaceyPowers Posted April 27, 2021 Share Posted April 27, 2021 Sometimes I see people complain about long cutscenes with dialogue. Other times I see people complain about walking-and-talking. I suppose some people would prefer to skip dialogue altogether, especially in a second playthrough. But anyway, which do you prefer, and why? Honestly, I don’t mind either at all. The only thing that peeves me is if, during either, stuff is going on in the background that is noisy (i.e. combat) and then I miss what is being said in the foreground. Link to comment Share on other sites More sharing options...
Crazycrab Posted April 27, 2021 Share Posted April 27, 2021 I got no strong preference. The only thing the pisses me off is when, like you mentioned, your trying to talk to an NPC or listen to a audio log. Then it can be very irritating when you've combat sounds, other NPC's or other players (when online) kocking in your ears. Link to comment Share on other sites More sharing options...
killamch89 Posted April 27, 2021 Share Posted April 27, 2021 Honestly, it doesn't bother me that much except when you're in a cutscene and you're being attacked by NPCs while that cutscene is going, it tends to kill the immersion for me. Link to comment Share on other sites More sharing options...
m76 Posted April 27, 2021 Share Posted April 27, 2021 I very rarely skip cutscenes/dialogues in games, even on multiple playthroughs. If a game is not good enough to watch the cutscenes in it, then it's not good enough to play period. I'm even annoyed when the game puts messages on the screen like "press x to skip" for no reason. It ruins the immersion. That said the option to skip cutscenes must be included, because it is equally annoying to watch the same cutscene multiple times when you died in a game. It is a completely unrelated issue with sound design when you can't hear a conversation or audio log for some reason. Or a conversation getting interrupted. Mass effect had this issue I Think where if a character stood behind yours then you could not hear what they were saying. Link to comment Share on other sites More sharing options...
Heatman Posted July 26, 2021 Share Posted July 26, 2021 On 4/27/2021 at 9:38 PM, killamch89 said: Honestly, it doesn't bother me that much except when you're in a cutscene and you're being attacked by NPCs while that cutscene is going, it tends to kill the immersion for me. Seriously, I don't really see anything wrong with it and why it should bother anyone with the cutscenes. It's something that's important as far as I'm concerned. Link to comment Share on other sites More sharing options...