StaceyPowers Posted August 3, 2021 Share Posted August 3, 2021 Some gamers complain that tutorials are long, slow, boring, and there is too much hand-holding. Others complain that they are too short, confusing, or absent. Here’s an idea: When a gamer starts a new game, they can choose a setting for the level of tutorial/guidance, they will receive, instead of a one-size-fits-all tutorial. Family sedan 1 Link to comment Share on other sites More sharing options...
killamch89 Posted August 3, 2021 Share Posted August 3, 2021 18 minutes ago, StaceyPowers said: Some gamers complain that tutorials are long, slow, boring, and there is too much hand-holding. Others complain that they are too short, confusing, or absent. Here’s an idea: When a gamer starts a new game, they can choose a setting for the level of tutorial/guidance, they will receive, instead of a one-size-fits-all tutorial. This is a fantastic idea in my opinion as I like to figure things out on my own for the most part instead of the game just handing me all the information. Link to comment Share on other sites More sharing options...
StaceyPowers Posted August 3, 2021 Author Share Posted August 3, 2021 42 minutes ago, killamch89 said: This is a fantastic idea in my opinion as I like to figure things out on my own for the most part instead of the game just handing me all the information. This idea was my friend's, not mine, and he's the exact opposite. Which is why it would be great if everyone can choose an option. It can't be that hard to code settings for this sort of thing. But I don't know if anyone has ever done it. Link to comment Share on other sites More sharing options...
killamch89 Posted August 3, 2021 Share Posted August 3, 2021 23 minutes ago, StaceyPowers said: This idea was my friend's, not mine, and he's the exact opposite. Which is why it would be great if everyone can choose an option. It can't be that hard to code settings for this sort of thing. But I don't know if anyone has ever done it. I can't remember a game that has every done anything like that either and it'd be refreshing if someone did. Link to comment Share on other sites More sharing options...
Heatman Posted August 4, 2021 Share Posted August 4, 2021 17 hours ago, StaceyPowers said: Some gamers complain that tutorials are long, slow, boring, and there is too much hand-holding. Others complain that they are too short, confusing, or absent. Here’s an idea: When a gamer starts a new game, they can choose a setting for the level of tutorial/guidance, they will receive, instead of a one-size-fits-all tutorial. For such complaints, I believe that it's why they should make watching those tutorials optional. Link to comment Share on other sites More sharing options...
killamch89 Posted August 4, 2021 Share Posted August 4, 2021 8 hours ago, Heatman said: For such complaints, I believe that it's why they should make watching those tutorials optional. I agree and it shouldn't be extremely long like half an hour for heavens sake... Family sedan 1 Link to comment Share on other sites More sharing options...
Heatman Posted August 5, 2021 Share Posted August 5, 2021 18 hours ago, killamch89 said: I agree and it shouldn't be extremely long like half an hour for heavens sake... Personally, if any video games tutorials are too long, I'm definitely skipping it immediately and figure it out while playing. Link to comment Share on other sites More sharing options...