Heatman Posted October 9, 2021 Share Posted October 9, 2021 20 hours ago, Head_Hunter said: Provided the game isn't repetitive in nature. If its repetitive in nature, then their is no need leaving the option of skipping silent. Sadly, most of these contents are repeated in most games. It's on rare occasions that you get to see something unique. Link to comment Share on other sites More sharing options...
killamch89 Posted October 9, 2021 Share Posted October 9, 2021 5 hours ago, Heatman said: Sadly, most of these contents are repeated in most games. It's on rare occasions that you get to see something unique. That's true - most developers nowadays have become very lazy and just re-use game assets and a generic storyline with generic gameplay and call it something "revolutionary". Link to comment Share on other sites More sharing options...
Heatman Posted October 10, 2021 Share Posted October 10, 2021 11 hours ago, killamch89 said: That's true - most developers nowadays have become very lazy and just re-use game assets and a generic storyline with generic gameplay and call it something "revolutionary". I think it's actually what the game companies CEO want the developers to make or the available resources they give them is what they work with. Link to comment Share on other sites More sharing options...
Justin11 Posted October 10, 2021 Share Posted October 10, 2021 Laughs, they shouldn't be lazy, because laziness will simply make them falling adrift of beautiful game development. What makes video game company to grow high is the ability to be innovative, bring new features onboard and not being lazy. Link to comment Share on other sites More sharing options...