Head_Hunter Posted November 3, 2021 Share Posted November 3, 2021 I don't even need them to help out much, but in the sense they've come to stay in the game, I'll move on with the companion AI, and clear enemies in the game . Link to comment Share on other sites More sharing options...
Justin11 Posted November 3, 2021 Share Posted November 3, 2021 For instance, if I can code a companion helper in a mission game, I'll simply do my best to mod the characters, and equip them.with big amours and making them powerful to down the enemies. Link to comment Share on other sites More sharing options...
Boblee Posted November 4, 2021 Share Posted November 4, 2021 On 9/28/2021 at 8:11 PM, StaceyPowers said: How much help do you want from your companions in a game? How much fighting should they do? How effective should they be? Or would you prefer them to only offer other forms of support? When the game is too tough, I would really like them to be able to do at least 50% of what I can do as well in the game. Look at Athreus in God of War. Link to comment Share on other sites More sharing options...
Head_Hunter Posted November 9, 2021 Share Posted November 9, 2021 Some companion gamers are simply lazy, some draws me back from the mission I suppose to walkthrough without much delay. But due to their slow fighting firepower I repeated severally. Link to comment Share on other sites More sharing options...