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StaceyPowers

Moments in games where “paused” screens were interrupted by in-game events

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Games often have “paused” screens where you can manage inventory, crafting, etc. without the game world intruding.

There is a moment in TLOU 2 where you are attacked abruptly on one of these “safe” screens. It is quite a shock when it happens.

What other games have done this?

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In TLOU2 the crafting screen is still live but time is slowed. Same thing happens in a lot of games where you have an inventory wheel you access and time simply slows while you can see the enemy very slowly advancing towards you. Days Gone and Horizon Zero Dawn is like that. Many games are like that actually that I've played. I like it best when time completely stops when you access inventory. But I guess slowing time makes it more challenging so you have to run and hide to access your crafting. 

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