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Do you have good or bad reaction times?

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  On 1/26/2022 at 5:13 PM, Kane99 said:

Um, not sure what you mean. Reaction time is just how quick you are to react to your surroundings. Like when playing a video game, and an enemy is shooting you from behind, you then know you have to react by turning to that enemy to return fire. Not sure where controlling emotions come into play here though. 

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There are some situations where events in a game might put you in a kind of shock that you would just blank out for a few seconds and it's definitely going to mean your end in the game. That never happened to you? 

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  On 1/26/2022 at 2:23 PM, Heatman said:

My keyword whenever I get into such madness of a mood is that " Its only just a video game calm down". It really helps me to calm down like real fast. 

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Lol, that's real thing, it's simply a video game. We don't have to worry about the downtime when it occurs, we simply play to have fun and toil over. 

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I dont think first you should work on your meta game first because it doesnt matter how fast you are, if you are looking the wrong way, its useless. Pros have pretty much the same reaction time as you and I, just they are better at interpolating and predicting where you should be.

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  On 1/26/2022 at 10:51 PM, Justin11 said:

Lol, that's real thing, it's simply a video game. We don't have to worry about the downtime when it occurs, we simply play to have fun and toil over. 

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Yeah, that's pretty sure the best way to go about it and not having it screw on your mind like it's something that can't be drooped off. 

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  On 1/26/2022 at 11:15 PM, Empire said:

I dont think first you should work on your meta game first because it doesnt matter how fast you are, if you are looking the wrong way, its useless. Pros have pretty much the same reaction time as you and I, just they are better at interpolating and predicting where you should be.

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A pro is a pro for a reason. Some things that you find awfully difficult is very easy for them to execute most of the time. 

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  On 1/28/2022 at 8:54 AM, Heatman said:

Why did I have to go to a friend of mine to learn how to use bow and arrows in playing Ghost of Tsushima? He was a pro! 

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Yeah, I recounted that very well and it even took you a while to learn it and not just like a quick tutorial lesson and you catch up immediately like it's not challenging. 

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  On 1/27/2022 at 7:35 AM, Heatman said:

Yeah, that's pretty sure the best way to go about it and not having it screw on your mind like it's something that can't be drooped off. 

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You're correct. Video games are meant to be fun and not something we should pour out sadness like crying babies. If a game proves to be weird for me, I don't keep pushing, I stop at a spot to embrace another. 

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  On 1/29/2022 at 1:36 PM, Justin11 said:

You're correct. Video games are meant to be fun and not something we should pour out sadness like crying babies. If a game proves to be weird for me, I don't keep pushing, I stop at a spot to embrace another. 

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Although, there are some scenes in video games that really gets one very sad. Scenes like what happened in Spec Ops : The Line and also the death of Joel in The Last of Us II. 

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  On 1/29/2022 at 5:29 PM, Boblee said:

Although, there are some scenes in video games that really gets one very sad. Scenes like what happened in Spec Ops : The Line and also the death of Joel in The Last of Us II. 

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I didn't get to play The Last Of Us II and Spec Ops. It's simply immersive what happened with Joel in the TLOU 2, it's simply like a reality scene. 

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  On 1/29/2022 at 5:45 PM, Boblee said:

Seriously, there is nothing immersive about what happened with Joel in the TLOU 2. It was plain horror and painful. 

 

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I've seen the horrific action that led to Joel's death in the game. To me the part is emotional and the family cried when the inevitable occured to Joel, the trailer appeared like a reality scene. 

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