Jump to content
Register Now
StaceyPowers

How do you feel when a game gives you tips after you die?

Recommended Posts

  On 1/8/2022 at 9:42 PM, Boblee said:

Definitely, the tips are very useful when it comes on time... And at such time, it's going to help with the gamers progress in the game. 

Expand  

Yeah, it's actually why the timing of the tips is very important because when it comes to me when it's useless, what's the essence of it? 

Link to comment
Share on other sites

  On 1/8/2022 at 9:42 PM, Boblee said:

Definitely, the tips are very useful when it comes on time... And at such time, it's going to help with the gamers progress in the game. 

Expand  

Exactly, I value them much when it comes on time and not when it turns to be medicine after death for me. I love the scenario when I need it most and it pops up for me. 

Link to comment
Share on other sites

  On 1/8/2022 at 11:48 PM, Justin11 said:

Exactly, I value them much when it comes on time and not when it turns to be medicine after death for me. I love the scenario when I need it most and it pops up for me. 

Expand  

Yeah exactly, it's far more better for the tips to come sooner in the gameplay when it's more important then when it's not useless unless I want to replay the game. 

Link to comment
Share on other sites

  On 1/9/2022 at 8:02 PM, Heatman said:

Yeah exactly, it's far more better for the tips to come sooner in the gameplay when it's more important then when it's not useless unless I want to replay the game. 

Expand  

That's how it should be, come quicker and not just taking time when I don't need it anymore. The best time I need it is when I'm in action. 

Link to comment
Share on other sites

  On 1/8/2022 at 11:48 PM, Justin11 said:

Exactly, I value them much when it comes on time and not when it turns to be medicine after death for me. I love the scenario when I need it most and it pops up for me. 

Expand  

Yeah, it's a sure thing as far as I know because when it comes to the gamer at the right time, it saves him a lot of stress. 

Link to comment
Share on other sites

The main progression for me is that I am getting better with each run. I understand the tricks of the rooms, each weapons strengths and weaknesses, enemies that troubled me no longer do etc. I'm OK with the amount of stuff that carries over with each run (ether, weapon traits, unlocks + more later) and the things that let you 'skip' stuff (shortcut to biome 3 in biome 1, the proficiency pickup at the start of each biome that gets you up to the level of the area etc)it's a lot more than I'm used to getting in other roguelikes (Binding of Isaac is the one I've played the most).

Link to comment
Share on other sites

  On 1/10/2022 at 11:34 AM, Empire said:

The main progression for me is that I am getting better with each run. I understand the tricks of the rooms, each weapons strengths and weaknesses, enemies that troubled me no longer do etc. I'm OK with the amount of stuff that carries over with each run (ether, weapon traits, unlocks + more later) and the things that let you 'skip' stuff (shortcut to biome 3 in biome 1, the proficiency pickup at the start of each biome that gets you up to the level of the area etc)it's a lot more than I'm used to getting in other roguelikes (Binding of Isaac is the one I've played the most).

Expand  

Definitely, even without getting the tips and you had to replay some stages over and over again, you tend to pick up what's going on and know how to survive. 

Link to comment
Share on other sites

  On 1/10/2022 at 8:54 AM, Boblee said:

Yeah, it's a sure thing as far as I know because when it comes to the gamer at the right time, it saves him a lot of stress. 

Expand  

It saves the stress, because it will enable you grasp what's been shown on the screen to take cover and defeat the onrushing enemy with the tips gotten. 

Link to comment
Share on other sites

  On 1/10/2022 at 1:18 PM, Heatman said:

Definitely, even without getting the tips and you had to replay some stages over and over again, you tend to pick up what's going on and know how to survive. 

Expand  

That's really a long process if you ask me and it's something that can be cut short and make the life easier for the gamer with the tips. 

Link to comment
Share on other sites

  On 1/12/2022 at 10:42 AM, Justin11 said:

The first thing I do when ever I failed to hit the stride with video games is to watch closely around the tips given out by the game devs. 

Expand  

Seriously, it's something that's very important to be done because if you don't miss it, you can actually have some of challenges very quickly taken care of. 

Link to comment
Share on other sites

  On 1/12/2022 at 6:14 PM, Heatman said:

Seriously, it's something that's very important to be done because if you don't miss it, you can actually have some of challenges very quickly taken care of. 

Expand  

Exactly, the earlier it's used for the game's progress, the better it is for the gamer because he would get to advance quickly on the game. 

Link to comment
Share on other sites

  On 1/12/2022 at 9:50 PM, Boblee said:

Exactly, the earlier it's used for the game's progress, the better it is for the gamer because he would get to advance quickly on the game. 

Expand  

Seriously, if the game makes it a bad habit of always giving me the tips once I'm dead, I would definitely quit playing it or turn off the tips if it's possible. 

Link to comment
Share on other sites

  On 1/13/2022 at 8:52 AM, Heatman said:

Seriously, if the game makes it a bad habit of always giving me the tips once I'm dead, I would definitely quit playing it or turn off the tips if it's possible. 

Expand  

Personally, I think that it's something that's far more better to quit playing such games and rest once and for all from the stress. 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


×
×
  • Create New...