Kane99 Posted January 12, 2022 Share Posted January 12, 2022 A lot of games come out too quickly, but some do get made quickly and still work fine. What would you say was the quickest developed game that actually turned out good? Link to comment Share on other sites More sharing options...
kingpotato Posted January 12, 2022 Share Posted January 12, 2022 The first Mortal Kombat , as to what I understand it was made like in 10 months Link to comment Share on other sites More sharing options...
Kane99 Posted January 13, 2022 Author Share Posted January 13, 2022 On 1/12/2022 at 10:51 AM, kingpotato said: The first Mortal Kombat , as to what I understand it was made like in 10 months And that game turned out good too. So not bad for 10 months work. I wonder if there was any other games done before that. I'm sure there are some who made short games in shorter periods of time. killamch89 and kingpotato 2 Link to comment Share on other sites More sharing options...
Crazycrab Posted January 13, 2022 Share Posted January 13, 2022 (edited) On 1/12/2022 at 3:51 PM, kingpotato said: The first Mortal Kombat , as to what I understand it was made like in 10 months They saved a bit of time buy using digitised actors when compared to something like Street Fighter 2 where the in game characters had to be animated. Most big games of that era took about 18 - 24 to develop. So 10 months was pretty quick but wildly unusual. Edited January 13, 2022 by Crazycrab Link to comment Share on other sites More sharing options...
skyfire Posted January 14, 2022 Share Posted January 14, 2022 I suppose mario and sonic series must be the fastest but I am not sure if that was the case in it's series. Link to comment Share on other sites More sharing options...
Kane99 Posted January 14, 2022 Author Share Posted January 14, 2022 On 1/13/2022 at 11:48 AM, Crazycrab said: They saved a bit of time buy using digitised actors when compared to something like Street Fighter 2 where the in game characters had to be animated. Most big games of that era took about 18 - 24 to develop. So 10 months was pretty quick but wildly unusual. I didn't even take that into consideration. But that makes sense. Street fighter had animations and art work for the most part. MK had those digitized actors. Link to comment Share on other sites More sharing options...
skyfire Posted January 15, 2022 Share Posted January 15, 2022 Street fighter had some good background scenes though. I must admit over the years they had that realistic feel in them. Link to comment Share on other sites More sharing options...
kingpotato Posted January 15, 2022 Share Posted January 15, 2022 3 hours ago, skyfire said: Street fighter had some good background scenes though. I must admit over the years they had that realistic feel in them. Well it took 2 years to make street fighter 2 so its not exactly a fastest developed game, same goes for the first Super mario, I couldnt find any info on the first sonic game (I did like a 2 min search on google xD) Any way Like @Crazycrab mentioned 1-2 years was the average time back then. I did another quick search and I found a list of fast developed games, most them took around a year and some less than a year. But the one that really suprised me was Megaman 7 which took only 3 months, Ive never played it before but people are calling it one of the worst megaman games, which would explain the 3 month development time frame. Link to comment Share on other sites More sharing options...
skyfire Posted January 16, 2022 Share Posted January 16, 2022 Yes I suppose because in those times they didn't have those drag and drop editors for the games. Mostly code based engines. Link to comment Share on other sites More sharing options...
m76 Posted January 28, 2022 Share Posted January 28, 2022 I'm surprised that Mass Effect 3 was released 2 years after Mass Effect 2, and Bioware also released Dragon Age 2 in between those two. Link to comment Share on other sites More sharing options...
killamch89 Posted February 11, 2022 Share Posted February 11, 2022 On 1/13/2022 at 11:48 AM, Crazycrab said: They saved a bit of time buy using digitised actors when compared to something like Street Fighter 2 where the in game characters had to be animated. Most big games of that era took about 18 - 24 to develop. So 10 months was pretty quick but wildly unusual. I'm just glad that it ever existed because back then, games weren't so violent until Mortal Kombat stepped onto the scene. The fact that people were in protest of this game's violence made me love it all the more. Link to comment Share on other sites More sharing options...
Head_Hunter Posted February 11, 2022 Share Posted February 11, 2022 EA FIFA series games comes faster, that's why it is very much disappointing to lots of gamers. I wish they can simply settle down to plan better and develop more quality FIFA game, it will definitely drive those deserted gamers back to it. Link to comment Share on other sites More sharing options...
Justin11 Posted February 12, 2022 Share Posted February 12, 2022 At this moment, I don't see EA making such kind of adjustment pleasing gamers instead of satisfying oneself. They simply enjoy their production timer, and not what matters to their customers. Link to comment Share on other sites More sharing options...
Empire Posted February 12, 2022 Share Posted February 12, 2022 Super Smash Bros Melee was in development for 13 months and is widely considered a masterpiece. Tournament scene is still going strong. Link to comment Share on other sites More sharing options...
killamch89 Posted February 12, 2022 Share Posted February 12, 2022 9 hours ago, Empire said: Super Smash Bros Melee was in development for 13 months and is widely considered a masterpiece. Tournament scene is still going strong. So True - Smash Bros Melee will always be a masterpiece and one of my friends that still has his Gamecube invites me over to play every now and then. That game really has aged like fine wine. Link to comment Share on other sites More sharing options...