StaceyPowers Posted October 11, 2022 Share Posted October 11, 2022 Whether its fighting, hunting, crafting, fishing, or any other mechanic or system in a game, how much/little complexity do you want to see it involve? Do you get overwhelmed by too much complexity, or bored with too much simplicity? Does the right balance depend on the individual game and the specific system? Link to comment Share on other sites More sharing options...
Empire Posted October 12, 2022 Share Posted October 12, 2022 I like gameplay simple and fluent, while having a complex story. Deus Ex: Human Revolution is a good example. It has a lot of different mechanics, but it is quite simple once you get to know it. And the plot? Absolutely awesome. So many actually surprising plot twists, and great plot overall. The ending was a bit lackluster, but by no means bad. Akun 1 Link to comment Share on other sites More sharing options...
Kane99 Posted October 12, 2022 Share Posted October 12, 2022 I think any system/mechanic in game should be easy to do for everyone. Or at least easy to utilize at first. If it's a complex system to get to work, I probably won't bother to use that portion of the game. I think the mechanics of a game, or how one controls it, should be easy for the gamer. Or at least accessible enough to work. killamch89 1 Link to comment Share on other sites More sharing options...
killamch89 Posted October 13, 2022 Share Posted October 13, 2022 19 hours ago, Kane99 said: I think any system/mechanic in game should be easy to do for everyone. Or at least easy to utilize at first. If it's a complex system to get to work, I probably won't bother to use that portion of the game. I think the mechanics of a game, or how one controls it, should be easy for the gamer. Or at least accessible enough to work. I agree - we should be able to master the basics without it being cumbersome. I don't mind if there's a gradual progession of difficulty - just don't make it a hassle. Link to comment Share on other sites More sharing options...
Akun Posted October 14, 2022 Share Posted October 14, 2022 On 10/12/2022 at 7:29 PM, Empire said: I like gameplay simple and fluent, while having a complex story. Deus Ex: Human Revolution is a good example. It has a lot of different mechanics, but it is quite simple once you get to know it. And the plot? Absolutely awesome. So many actually surprising plot twists, and great plot overall. The ending was a bit lackluster, but by no means bad. Yeah, Empire pretty much already said it for me. But I'll add that the gameplay shouldn't be too simple because even someone like me who's not big on gameplay can find it a little boring. I at least want some level of cleverness in the gameplay design that enhances the story, not just some flavorless structure that's just there to move the plot forward (see all movie franchise games in the 2000s, including The Incredibles). That can sometimes make a game boring after a while, and even reduces its replay value. It's also why I find Animal Crossing: New Horizons to be incredibly boring. Not only is its gameplay so simple, it lacks a proper story to engage me as well. At least with another farming game like My Time at Portia, I had to figure out how to beat Higgins by month 1, year 1. That's something a bit complicated that you have to plan out well. Link to comment Share on other sites More sharing options...
Justin11 Posted October 19, 2022 Share Posted October 19, 2022 I don't like overly complex games which is why I am not a big fan of soul games. I like straight forward and easy going Games as you have in soccer and racing Games. Link to comment Share on other sites More sharing options...
Demon_skeith Posted October 22, 2022 Share Posted October 22, 2022 Gameplay that is fast and smooth that you don't have to try and readjust to different controllers. Link to comment Share on other sites More sharing options...
Scorpion Posted November 9 Share Posted November 9 I prefer a balanced complexity—enough depth to engage without overwhelming. It really depends on the game's theme and mechanics. Link to comment Share on other sites More sharing options...