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Why is it so hard to adapt video games well to film?

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A lot of video games are skipped (ex; walking to places, backstory of characters or side characters), and are explained or not in quests, etc. A film based on that tends to struggle, and once they try to backfill the information people complain it doesn't align to the game anymore.

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Some stunts and actions In videos games especially the action adventure video and horror games genres are so unrealistic and to be able to achieve that in a real movie will cost a lot and the risk is high. 

Some of the stunts would need to be done behind the green screen others might only be achieved if performed realistically by the actors.

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I recently watched uncharted 2022 and though it was an interesting movie which tried to replicate the action and adventure aspect of the game uncharted you still wouldn't expect every single detail to be a hundred percent represented that would be quite unattainable.

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3 minutes ago, Justin11 said:

I recently watched uncharted 2022 and though it was an interesting movie which tried to replicate the action and adventure aspect of the game uncharted you still wouldn't expect every single detail to be a hundred percent represented that would be quite unattainable.

There is an Uncharted movie? Where I been?

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