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StaceyPowers

What makes a game atmospheric?

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What factors into making a game “atmospheric?” I think for me, it is a combination of art design, ambient sounds, a sense of mystery, and overall immersion. But it is hard to pin down.

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Great question! I think it's the way all the elements - sound, art, lighting, and even the story work together to create an emotional response. Games like Inside or Silent Hill use minimalist sound design and subdued color palettes to evoke certain feelings, whether it's unease or wonder. It's about making the player feel a part of that world without realizing how many layers are working in tandem.

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