StaceyPowers Posted June 22 Share Posted June 22 Do you think it’s possible to do a good and well-received adaptation of a series like Mass Effect, where there are tons of branching choices and consequences? What approach would you take? Link to comment Share on other sites More sharing options...
Scorpion Posted October 4 Share Posted October 4 Adapting Mass Effect requires focusing on key choices and character arcs. Prioritizing emotional depth over every branch might resonate better. Link to comment Share on other sites More sharing options...
Button Posted October 6 Share Posted October 6 Absolutely! Any adaptation should aim for the spirit and the feelings of the game rather than try to include every decision of a player. Link to comment Share on other sites More sharing options...