Kane99 Posted July 18 Share Posted July 18 If you had the skills to develop your own game, but could only develop for an older or retro console, what one would you choose to develop for any why? I think it would be fun to make an NES game or maybe something for the SNES. But what console would you be into developing for? Link to comment Share on other sites More sharing options...
Lens Posted July 18 Share Posted July 18 That's a great question you asked. If I was given the chance to choose a retro console to actually develop a game for, I would definitely choose the Sega Genesis. Link to comment Share on other sites More sharing options...
JennyorAlice Posted July 18 Share Posted July 18 I would do Super Mario Bros. 3 from the NES console. It's one of my favorite games from a retro console. Link to comment Share on other sites More sharing options...
HowHammerYou Posted July 19 Share Posted July 19 I'd develop a 32-bit 2D RPG for the NeoGeo AES, then port it to the Sega Saturn later. 32-bit was the pinnacle of 2D graphics, and the RPGs made for those consoles have a special beauty that earlier and later consoles just can't replicate. Link to comment Share on other sites More sharing options...
Ravenfreak Posted July 27 Share Posted July 27 Either the Genesis or Master System. I know the inner workings of the Master System more than the Genesis. I mod the 8-bit Sonic games on the Master System, but to be honest with you I do better modifying existing code rather than writing code from scratch. Fun thing is about the Master System, there is a C compiler so you don't have to write your code in z80 assembler if you don't want to! Link to comment Share on other sites More sharing options...
Lens Posted July 28 Share Posted July 28 8 hours ago, Ravenfreak said: Either the Genesis or Master System. I know the inner workings of the Master System more than the Genesis. I mod the 8-bit Sonic games on the Master System, but to be honest with you I do better modifying existing code rather than writing code from scratch. Fun thing is about the Master System, there is a C compiler so you don't have to write your code in z80 assembler if you don't want to! I love modifying existing code becuase it's definitely a great way to learn and to also improve. And the fact that there's a C compiler available for the Master System, it makes it even more accessible and easier to work with. Link to comment Share on other sites More sharing options...
Button Posted July 31 Share Posted July 31 That's a great question @Kane99 . It's going to be an amazing experience. Sega Genesis can leverage on its dedicated fan base to contribute to its library. Link to comment Share on other sites More sharing options...
Lens Posted August 2 Share Posted August 2 On 7/31/2024 at 7:09 AM, Button said: That's a great question @Kane99 . It's going to be an amazing experience. Sega Genesis can leverage on its dedicated fan base to contribute to its library. I think I'd have to go with the Game Boy Advance (GBA) becuase it’s my retro console of choice. The GBA's portability and versatility is mankes it a better choice due to its unique opportunities. Link to comment Share on other sites More sharing options...
Scorpion Posted September 30 Share Posted September 30 I'd choose the Sega Genesis. Its 16-bit graphics and iconic sound create a nostalgic charm, perfect for unique game ideas. Link to comment Share on other sites More sharing options...