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What Gaming Mechanic Do You Think Is Underutilized in Modern Games?

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With so many games out there, it feels like certain mechanics that were once innovative or fun have fallen by the wayside. Whether it’s deep environmental storytelling, creative use of physics, or something as simple as a great morality system, what gaming mechanic do you think deserves more attention and should make a comeback in today’s titles?

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I agree with you on that. I have also seen some of the mechanics overlooked in modern games. One mechanic that I think deserves more attention is the branching storylines with multiple endings. 

 

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On 8/25/2024 at 12:04 PM, Button said:

I agree with you on that. I have also seen some of the mechanics overlooked in modern games. One mechanic that I think deserves more attention is the branching storylines with multiple endings. 

 

You're right! The branching narratives  is underutilized in modern games. The advantages of offering this is that it will enhance engagement, and encourage realistic storytelling which is indeed a game changer.

 

 

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On 8/25/2024 at 6:04 AM, Button said:

I agree with you on that. I have also seen some of the mechanics overlooked in modern games. One mechanic that I think deserves more attention is the branching storylines with multiple endings. 

 

I totally agree! Branching storylines with multiple endings add so much replayability and depth to a game. It makes your choices feel significant and allows you to experience the story in different ways.

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On 8/25/2024 at 12:04 PM, Button said:

I agree with you on that. I have also seen some of the mechanics overlooked in modern games. One mechanic that I think deserves more attention is the branching storylines with multiple endings. 

 

you make a great point. I think another underutilized mechanic is player choice and consequence. I like the games that allow players to make decisions that will have impact on the game world.

 

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On 9/19/2024 at 6:23 PM, Scorpion said:

I think procedurally generated content, like in No Man's Sky, offers endless replay value, but is underexploited..
 

Sure, I agree that procedural generation has vast potential. Another underutilized mechanic is the branching narratives. This is seen in games like Life is Strange and The Walking Dead.

 

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21 hours ago, Lens said:

Sure, I agree that procedural generation has vast potential. Another underutilized mechanic is the branching narratives. This is seen in games like Life is Strange and The Walking Dead.

 

I still believe that the dynamic soundtracks, in games like Minecraft and The Legend of Zelda, are also underutilized too. I have seen how music have elevated immersion.

 

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