killamch89 Posted October 13 Share Posted October 13 I’ve been thinking about the impact of level design on gameplay experience. Do you prefer games with procedurally generated content, where each playthrough feels unique, or do you lean towards hand-crafted levels, which often provide a more curated experience? What factors influence your preference? Is it about replayability, narrative immersion, or the thrill of exploration? Share your thoughts and examples of games that showcase each style. Link to comment Share on other sites More sharing options...