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killamch89

Should Esports Events Focus More on Physical Attendance or Streaming Audiences?

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As Esports continues to grow, there’s an ongoing debate about whether events should prioritize in-person attendance or the vast online streaming audience. In-person events offer live excitement, fan interactions, and a tangible atmosphere, but streaming allows global reach and flexibility. What do you think? Should Esports prioritize building on-site experiences, or is the future more about enhancing virtual engagement for viewers at home?

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