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killamch89

Should VR Developers Work More Closely with Accessibility Experts to Improve Experiences?

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As VR technology continues to grow, should developers prioritize accessibility by collaborating more with experts in the field? Many VR games and experiences can be challenging for users with disabilities, whether it's visual, auditory, or mobility-related. By working directly with accessibility specialists, could developers create more inclusive experiences that reach a wider audience? What improvements would you like to see in VR accessibility, and how can the industry better address these needs?

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